Premium DiscordMinecraft [BungeeCord & MySQL] Linking, Custom Commands & More (20% SALE for first 10...

Discussion in 'Resource Discussion' started by Enderaura, Aug 5, 2018.

  1. This is an very very very nice plugin!
     
  2. [17:52:48 INFO]: Elguerrero issued server command: /discordlink
    [17:52:48 ERROR]: null
    org.bukkit.command.CommandException: Cannot execute command 'discordlink' in plugin DiscordMinecraft v2.1.2 - plugin is disabled.
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:36) ~[spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) ~[spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at org.bukkit.craftbukkit.v1_12_R1.CraftServer.dispatchCommand(CraftServer.java:648) ~[spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.PlayerConnection.handleCommand(PlayerConnection.java:1397) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:1232) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:45) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:1) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.PlayerConnectionUtils$1.run(SourceFile:13) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_191]
    at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_191]
    at net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:748) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:406) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:679) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:577) [spigot.jar:git-Spigot-642f6d2-57ab4cf]
    at java.lang.Thread.run(Thread.java:748) [?:1.8.0_191]
     
  3. TheJavaHacker updated DiscordMinecraft [1.8 - 1.13] Linking, Custom Commands & More with a new update entry:

    Resource Takeover

    Read the rest of this update entry...
     
  4. TheJavaHacker updated DiscordMinecraft [1.8 - 1.13] Linking, Custom Commands & More with a new update entry:

    2.1.5

    Read the rest of this update entry...
     
  5. Plugin does not make any config files. Copied the provided file info into a config.yml in the DiscordMinecraft folder. Still doesn't work.
     
  6. TheJavaHacker updated DiscordMinecraft [1.8 - 1.13] Linking, Custom Commands & More with a new update entry:

    2.1.7-BETA

    Read the rest of this update entry...
     
  7. Would like to potentially have the ability to reload the config files via a command ingame
     
    • Agree Agree x 1
  8. You should never reload a server nor plugin, however I will attempt to implement these features soon.

    For the time being, the update is delayed due to an unforseen power outage due to high winds.
     
    • Useful Useful x 1
  9. Code (Text):
    09.02 05:04:11 [Server] INFO [DiscordMinecraft] Enabling DiscordMinecraft v2.1.7
    09.02 05:04:16 [Server] INFO [INFO] Loading libs.
    ?? The server literally can't startup because of this. It just stops right here.
     
  10. Sorry if this gets off topic, will delete my messages if need be, but is there a reason to not reload configs ingame? A few plugins I use have the option like mob arena and cmi
     
  11. I can't name a plugin on my server that doesn't have a reload besides the ones I make privately. It's absolutely wrong to say you should never reload a plugin, every plugin in the world should come with the option to.
     
  12. You should never reload a plugin nor the server because it is extremely dangerous.
     
  13. Are you talking about like using a 3rd party plugin to do that like plugman? I thought you meant literally the plugins /pluginname reload command lol.
     
  14. Both the built in /reload and plugman's