Entity Lag

Discussion in 'Performance Tweaking' started by lordjohn, Jul 22, 2013.

  1. Hello,

    I have lag issues only in the movement of mobs and players, their movement is erratic, which makes PvP is unplayable. Overall l server has an excellent performance, the only bad thing is the movement lag.

    To fix this I tried to disable all plugins, but no results.

    I have 5 gb of ram
    Linux OS.
    Spigot # 1036

    My timings:
    http://aikar.co/timings.php?url=5899241

    My spigot.yml:
    http://pastebin.com/BJS6xeaP

    Thank you very much for your time, hope you can help me.
     
  2. joehot200

    Supporter

    @lordjohn Bolded what you can turn up, underlined what you can turn down
    1. config-version: 2
    2. settings:
    3. log-filters:
    4. - ^(.*)(/login)(.*)$
    5. prevent-proxies: false
    6. bungeecord-addresses:
    7. - 127.0.0.1
    8. bungeecord: true
    9. timeout-time: 60
    10. restart-on-crash: true
    11. restart-script: ./start.sh
    12. netty-threads: 3
    13. commands:
    14. spam-exclusions:
    15. - /skill
    16. log: true
    17. tab-complete: true
    18. listeners:
    19. - port: default
    20. host: default
    21. netty: true
    22. messages:
    23. whitelist: You are not whitelisted on this server!
    24. unknown-command: Unknown command. Type "help" for help.
    25. server-full: The server is full!
    26. world-settings:
    27. default:
    28. verbose: true
    29. anti-xray:
    30. enabled: false
    31. engine-mode: 1
    32. blocks:
    33. - 14
    34. - 15
    35. - 16
    36. - 21
    37. - 48
    38. - 49
    39. - 54
    40. - 56
    41. - 73
    42. - 74
    43. - 82
    44. - 129
    45. - 130
    46. mob-spawn-range: 3
    47. growth:
    48. cactus-modifier: 100
    49. cane-modifier: 100
    50. melon-modifier: 100
    51. mushroom-modifier: 100
    52. pumpkin-modifier: 100
    53. sapling-modifier: 100
    54. wheat-modifier: 100
    55. entity-activation-range:
    56. animals: 25
    57. monsters: 25
    58. misc: 16
    59. entity-tracking-range:
    60. players: 48
    61. animals: 37
    62. monsters: 37
    63. misc: 32
    64. other: 64
    65. ticks-per:
    66. hopper-check: 5
    67. hopper-transfer: 5
    68. random-light-updates: false
    69. view-distance: 7
    70. chunks-per-tick: 600
    71. merge-radius:
    72. exp: 3.0
    73. item: 2.5
     
    #2 joehot200, Jul 22, 2013
    Last edited: Jul 22, 2013
    • Like Like x 1
  3. thank you very much for your answer, but the movement continues to lag. Apparently a problem of my host, very overloaded or slow processor.
     
  4. Have you tried changing the Jobs saving routine in the config? It seems to cause a lot of spikes.
     
    • Agree Agree x 1