Ajneb97 submitted a new resource: EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] - Create custom crafts in a very unique way! Read more about this resource...
Ajneb97 updated EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] with a new update entry: 2.1.1 Read the rest of this update entry...
Ajneb97 updated EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] with a new update entry: 2.1.2 Read the rest of this update entry...
sorry, and sorry for my bad english I mean mabye can craft the random item at same recipe? example: 10 wood + 10 stone = 80% stone sword , 20% wood sword.
Ajneb97 updated EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] with a new update entry: 2.2.1 Read the rest of this update entry...
Ajneb97 updated EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] with a new update entry: 2.2.2 Read the rest of this update entry...
Hi, I apologize for English beforehand, I use an interpreter. I'm going to buy this. I have a suggestion. You can add the ability to specify which category will be opened when using the craft block? (Via the command / ecraft setplace)? Example: </ecraft> <setplace> <Weapon> and the category Weapon will open. Weapon - category Ty
Could be, but you want just one category to appear when clicking on the craft block? Because the normal inventory have an arrow to go to the category menu. You don't want the "back to menu" item to appear right?
I want each block to open the desired category, for the realization of the places of crafting. If, for example, weapons crafts are more than 40, it will simply be inconvenient to flip through pages or search for the desired category, especially for beginners. Then clicking on a specific block will open a certain category I need this to create an RPG server. To come to a particular city to a certain smith (for example), they saw what he could create.
Ajneb97 updated EpicCraftingsPlus | Fully Configurable CRAFTS! [1.8-1.11] with a new update entry: 2.2.3 Read the rest of this update entry...
Hi, there is a small problem When I add custom items to сraft (with my name, lore), then at the beginning of the lore of the subject (lore) an extra space is added, thus does not create an object
Before: Item in Game: Item has 1 space(At the beginning of the lore) When I place it in craft after: Item has 2 space Because of this, you can not create an item It is necessary to change manually in a config. This, of course, does not hinder much. This is already a corrected version. He adds 1;