Premium EpicWorldGenerator [1.8.8-1.12.2] [Paid]

Discussion in 'Resource Discussion' started by minelazz, Jun 11, 2015.

  1. minelazz

    Supporter

    [​IMG]

    EpicWorldGenerator is a world generator that brings minecraft worlds into a new level of design. This plugin will make your server stand out to your players!



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    Main features
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    • 12 awesome biomes;
    - Bonsai forest
    - Vulcan biome
    - Birch forest
    - Desert
    - Dead forest
    - Fantasy forest
    - Winter biome
    - Jungle biome
    - Ocean
    - Pine forest
    - Normal
    - Jungle edition​

    • Custom temples and houses spawning around
    • Vanilla features (all can be disabled in the config);
    - Villages
    - Mineshaft (Custom edition)
    - Pyramids
    - Dungeon
    - Ravines​

    • Custom cave system
    • Pre-generator, with turbo option.
    • Leaves decay system
    • Support seeds
    • Custom mountain size option
    • Custom tree size options
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    Screenshots
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    Video cinematic
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    Commands and permissions
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    /EWG bugreport
    - Report a bug from the world generator.


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    Test server
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    Comming soon...

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    Dynmap
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    Comming soon...



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    Performance
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    This generator is a little bit slower than the default generator. To prevent lag strikes and so on is it recommended to pre generate the world.


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    Biomes
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    More pictures comming soon, there many more biomes
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    Compatible with the following versions
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    1.8.8
    1.8.7
    1.8.3
    1.8.0
    1.7.10 (require carbon)

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    Setup
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    1.7.10

    1. Stop your server.
    2. Delete your current world
    3. If you want to use the plugin without carbon set;
    plain17map: true, in the config (settings.json file). This require you to run the plugin one time.
    Start the server and enjoy the plugin!
    1.8.x

    1. Stop your server.
    2. Delete your current world
    3. Put this plugin in your plugin folder
    4. If you use world edit, make sure this is updated to 6.1
    5. Start the server and enjoy the plugin!
    Create a new world

    1. This will require multiverse, install it.
    2. Run the following command; "/mv create <world name> normal"

    The plugin override the default world generator, so all new chunks generated will be generated by this plugin as long as the world is not a flat world or a custom world made by eg The Underground plugin.

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    Pre-made configurations
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    Performance config;
    • https://paste.ee/r/iyNT6
    • > Custom ore generator
    • > Custom random algorithm
    • > Lower base level + sealevel
    • For best performance;
      • Go to server.properties and set
        network-compression-threshold=128
        view-distance=7

      • Go to spigot.yml and set
        view-distance=7
    PVP config;

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    Config
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    The plugin is compatible with the world settings that got implemented in minecraft 1.8. This means you can use this to configurate the world;
    [​IMG]
    1. Go to Singleplayer --> Create new world -->More world options... --> Worldtype customized --> Custom
    2. To export the settings click on Presents, click on the output box and press CTRL + A and then CTRL + C and then paste it in the config.json file to the plugin.

    Main config file;
    Code (Text):

    {
      "worldSettings": {
        "coordinateScale": 684.412,
        "heightScale": 684.412,
        "lowerLimitScale": 512.0,
        "upperLimitScale": 512.0,
        "depthNoiseScaleX": 200.0,
        "depthNoiseScaleZ": 200.0,
        "depthNoiseScaleExponent": 0.5,
        "mainNoiseScaleX": 80.0,
        "mainNoiseScaleY": 160.0,
        "mainNoiseScaleZ": 80.0,
        "baseSize": 8.5,
        "stretchY": 12.0,
        "biomeDepthWeight": 1.0,
        "biomeDepthOffset": 0.0,
        "biomeScaleWeight": 1.0,
        "biomeScaleOffset": 0.0,
        "seaLevel": 53,
        "useCaves": true,
        "useDungeons": true,
        "dungeonChance": 8,
        "useStrongholds": true,
        "useVillages": true,
        "useMineShafts": true,
        "useTemples": false,
        "useMonuments": false,
        "useRavines": false,
        "useWaterLakes": true,
        "waterLakeChance": 4,
        "useLavaLakes": true,
        "lavaLakeChance": 80,
        "useLavaOceans": false,
        "fixedBiome": -1,
        "biomeSize": 4,
        "riverSize": 4,
        "dirtSize": 25,
        "dirtCount": 10,
        "dirtMinHeight": 0,
        "dirtMaxHeight": 65,
        "gravelSize": 20,
        "gravelCount": 5,
        "gravelMinHeight": 0,
        "gravelMaxHeight": 80,
        "graniteSize": 20,
        "graniteCount": 5,
        "graniteMinHeight": 0,
        "graniteMaxHeight": 80,
        "dioriteSize": 20,
        "dioriteCount": 5,
        "dioriteMinHeight": 0,
        "dioriteMaxHeight": 80,
        "andesiteSize": 33,
        "andesiteCount": 10,
        "andesiteMinHeight": 0,
        "andesiteMaxHeight": 80,
        "coalSize": 17,
        "coalCount": 10,
        "coalMinHeight": 0,
        "coalMaxHeight": 128,
        "ironSize": 9,
        "ironCount": 10,
        "ironMinHeight": 0,
        "ironMaxHeight": 64,
        "goldSize": 9,
        "goldCount": 2,
        "goldMinHeight": 0,
        "goldMaxHeight": 32,
        "redstoneSize": 8,
        "redstoneCount": 8,
        "redstoneMinHeight": 0,
        "redstoneMaxHeight": 32,
        "diamondSize": 8,
        "diamondCount": 1,
        "diamondMinHeight": 0,
        "diamondMaxHeight": 16,
        "emeraldSize": 4,
        "emeraldCount": 2,
        "emeraldMinHeight": 4,
        "emeraldMaxHeight": 32,
        "lapisSize": 7,
        "lapisCount": 1,
        "lapisMinHeight": 0,
        "lapisMaxHeight": 32,
        "stoneMix": true,
        "leavesOnGround": true,
        "overrideSaplings": true,
        "multipleFogColors": true,
        "montainHeight": 0.75,
        "baseHeight": 58,
        "wetLand": 0.3,
        "hotLand": 0.5,
        "coldLand": 0.2,
        "blacklistedDecoBlocs": [],
        "biomes": [
          "jungle",
          "bonsaiforest",
          "vulcan",
          "birchforest",
          "deadforest",
          "desert",
          "fantasyforest",
          "jungle",
          "ocean",
          "pineforest",
          "pineforest2",
          "winterland"
        ],
        "treeSizes": {
          "bonsai": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "willow": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "fantasy": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "pine": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "birch": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "dead": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ],
          "jungle": [
            "huge",
            "big",
            "medium",
            "small",
            "tiny"
          ]
        },
        "treeRatio": {
          "bonsaiforest": 0.1,
          "deadforest": 0.1,
          "pineforest2": 1.0,
          "fantasyforest": 1.0,
          "pineforest": 1.0,
          "jungle": 0.9,
          "winterland": 1.0,
          "vulcan": 0.9
        },
        "lakeDepth": {}
      }
    }
    The plugin has also a config file for chests;
    HTML:
    [

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    ]
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    Credits
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    All the trees are from Plutouthere

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    Terms of Use
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    (Last changed 08.15.2015)

    By purchasing this plugin or downloading new versions accept you the following terms of use;

    https://www.binpress.com/license/view/l/478a51f18e5da9ee4ffe02529987bddc


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    FAQ
    ▬ ▬ ▬ ▬ ▬ ▬ ▬ ▬ ▬ ▬ ▬
    Can i generate a map and then remove the plugin?

    You can, but we aware of the following;
    - Leaves wont decay correctly
    - Mobs won't spawn correcly
    - Lag issues can occour due to the issues listed above

    How do I pre-generate a world?
    Download the world border plugin, http://dev.bukkit.org/bukkit-plugins/worldborder/. Type /wb set <radius> and then do /wb fill.
    I am experience some lag issues from this plugin once a while. How can I fix it?
    Pre generate the world. Read above.



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    Support
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    [​IMG]
    http://support.minelazz.com/




    About to post a review?
    If you have any issues, this is not the right place, open a ticket @ http://support.minelazz.com/
     
    #1 minelazz, Jun 11, 2015
    Last edited: Oct 14, 2015
    • Like Like x 5
    • Winner Winner x 1
  2. Add me to buyers list? Remember lol
     
  3. Cldfire

    Retired

    Been waiting for this all night :D I should be getting it before the end of the week!

    EDIT: When is support for 1.8.7 coming? @minelazz
     
  4. Looks like a great start to a beta, good luck. :)
     
  5. awesome, purchased. Any eta for 1.8.7 support??? there was some pretty important security fixes from what I understand
     
  6. yohh, please explain the wierd WALL on your server!! :p so interesting
    im assuming it's like, a region border, but how did you do it :O MoreGameMechanics?:S
     
  7. Dude...
    Its part of the game
    http://minecraft.gamepedia.com/World_border
     
    • Agree Agree x 1
  8. minelazz

    Supporter

    minelazz updated EpicWorldGenerator with a new update entry:

    Updated to 1.8.6 and 1.8.7

    Read the rest of this update entry...
     
  9. wow this is awesome
     
  10. Cldfire

    Retired

    Thank you! I know you've put a lot of hard work into this plugin, and it looks amazing. If you'd be able to implement darkseraphim's suggestion to allow the leaves to decay (therefore making this plugin usable for survival), I think we'd all be happy!

    I'll be buying it today and then waiting for decaying leaves to use it in a server.
     
    #12 Cldfire, Jun 11, 2015
    Last edited: Jun 11, 2015
    • Agree Agree x 1
  11. It's pretty good, but it's a bit of a bit low efficiency, I read the presentation, please make it like a constant generator(Baidu Translate)
     
  12. Cldfire

    Retired

    Just finished exploring the default world on my server. Wow! It looks amazing! Here are some more screenshots, if anyone is interested:

    https://drive.google.com/folderview...p0N1MxS3l0alBoQ1RKei1HSEJ1XzZST3M&usp=sharing

    The only negative things I have to report are seen in the screenshots below:

    https://drive.google.com/folderview...9zdDFienJhNHJydEdYblg4RENha1lEaE0&usp=sharing

    You can see a glaring chunk issue. Where I spawned in the world, it was a different biome than the surroundings. @minelazz

    There was also a snow biome right next to a desert biome. I don't think sand and snow go together, lol. Maybe have some kind of transition between biomes?

    You can also see some flowers/grass floating in mid air over a cave entrance. I only saw this a few times, however, not too concerned.

    There is also a cactus floating in mid-air; again, only saw it a few times.


    I'm sure the spawn issue will be fixed soon! I highly recommend this generator.

    EDIT: And there are only 2 buildings generated by this plugin. I would like to see either more buildings that are generated, or a way to add our own. This doesn't have to be added today, lol. But it would be nice to see in the future.
     
    #14 Cldfire, Jun 11, 2015
    Last edited: Jun 11, 2015
    • Agree Agree x 2
  13. minelazz

    Supporter

    minelazz updated EpicWorldGenerator with a new update entry:

    Supercharged with new features

    Read the rest of this update entry...
     
    • Like Like x 2
    • Optimistic Optimistic x 1
  14. Cldfire

    Retired

  15. minelazz

    Supporter

    Thank you for input :)
    Tho, this one;https://drive.google.com/folderview...9zdDFienJhNHJydEdYblg4RENha1lEaE0&usp=sharing

    Did you deleted the world before loading EWG?

    The desert/snow thing is something that will take a alot of time to rewrite, but i will do it when i get sorted out all of the other problems.
    yeah, you are too fast for me ;)
     
  16. Cldfire

    Retired

    Yes, I did.
    That's fine.
    Lol, sorry.
     
    • Like Like x 1
  17. minelazz

    Supporter

    hmm, it has never happened to me before, even thru i have generated a new fresh world probably over 1000 times. lol.
     
  18. Cldfire

    Retired

    Strange. I'll go generate another world with the latest version and see what happens.
     

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