Premium EpicWorldGenerator [1.8.8-1.12.2] [Paid]

Discussion in 'Resource Discussion' started by minelazz, Jun 11, 2015.

  1. Will the world generate differently if i use a different ewg version/config but the same seed?
     
  2. I think there must be an issue with Dungeons spawning in my world. Myself and other players have gone into spectator mode to search for them, and we haven't found any. The settings in the config for the world are set to allow dungeons.
     
  3. The Question is what is defined as Dungeons? :D
    Little rooms with spawners and 3 chests? :eek:
     
  4. I try to create a world with the option of performance world and it tells me the following Falled to dowload assests. try agiant later
     
  5. @minelazz

    Can you please add a better support of paper.yml generator-settings

    These settings are ignored so far in my testing.

    canyon: false
    temple: false

    I still get them generated in the world. This is very annoying.

    I found another bug. sticks are popping up everywhere... WTH?

    [​IMG]
     
    #5305 madtomic, Jan 17, 2018
    Last edited: Jan 17, 2018
  6. Is it possible to say a section of the world and have a new world with a different configuration regenerate around it naturally?
     
  7. look into your biome files. Maybe you have add a wrong ID (stick ID) and it try to generate it.
    where you have found "canyon: false"? Are the configs for PaperSpigot and Spigot different?
     
  8. I am using only the default settings.

    canyon: false is part of the PaperSpigot and both configs are very different.
     
  9. Did somebody try to disable spawning of pyramids etc?

    I disabled it for every json in world/settings/biomes/default

    "enabled": true,
    "rarity": 1.0,
    "biomeType": "FOREST",
    "useDungeons": false,
    "dungeonChance": 8,
    "useMineShafts": false,
    "useStrongholds": false,
    "useVillages": false,
    "useTemples": false,
    "useNetherFortress": false,
    "useCaves": false,
    "useMonuments": false,
    "useWoodlandMansion": false,
    "useRavines": false,
    "useWitchHuts": false,
    "usePyramids": false,
    "useJungleTemples": false,
    "useIgloos": false,
    "useFossils": false,

    But Pryamids, Witchhuts etc still spawn.
     
  10. @minelazz when you are gonna to release the the stable update? (with 1.8.x support) last time you told 3 week...
     
  11. How can I speed the server restart process. Coasts a long reload time.
     
  12. This are the configs for the vanilla buildings. The buildings you see are EWG-structures. Scroll down and remove the structures or change the densitiy. :)


    Better root or some changes of EWG. You visit the wiki site. :D


    relax boy. 3 weeks isn't a fix time. Maybe there are some bugs they need to fix before they can release?
    Pre-Release works well for me and i can create biomes for the next release. ;D
     
    #5314 DaisukeVN, Jan 20, 2018
    Last edited: Jan 20, 2018
  13. Jesus christ. thx man
     
  14. getting this /ewg createworld
    Not Supported in Beta Versions!

    Why?
     
  15. Try to use the plugin "MultiVerse" to create a new EWG World.
     
  16. they work on 1.8.8? o.o
     
  17. create a test server on you local system. copy this plugin into your test server and let the magic begin
    :D
     
  18. Guys how i can find Slimechunks?

    Usally i go here: http://chunkbase.com/apps/slime-finder#9088413445024523631

    If i do /seed it give me this 9088413445024523631


    but i dont know.. there are no Slime Mobs around, i dig a huge Hole.


    Maybe someone can help me

    Thanks





    my default setting just in case you need them:
    Code (Text):
    {
      "pluginVersion": "8.0.0-PRE-RELASE-3",
      "useLavaOceans": false,
      "useFastOres": false,
      "useVanillaOreAlgorithm": true,
      "useOpenSimplexNoise": false,
      "useFastRandomAlgorithm": true,
      "roughFading": true,
      "flatBedrock": false,
      "seaLevel": 62,
      "bedrockLevel": 1,
      "transitionModifier": 0,
      "maxCaveHeight": 120,
      "minCaveHeight": 8,
      "mapScale": 1.0,
      "oceanModifier": 1.0,
      "globalTreeModifier": 1.0,
      "mineshaftChance": 0.01,
      "biomeTypeSize": 1400.0,
      "oceanSize": 650.0,
      "biomeSize": 400.0,
      "worldSizeX": -1,
      "worldSizeY": -1,
      "worldCenterX": 0,
      "worldCenterZ": 0,
      "flatAreas": [
        {
          "radius": 80,
          "xLocation": 0,
          "zLocation": 0,
          "baseLevel": 70,
          "outerRadius": 40
        }
      ],
      "biomeTypes": {
        "DESERT": {
          "enabled": true,
          "percentage": -1.0
        },
        "AQUATIC": {
          "enabled": true,
          "percentage": -1.0
        },
        "ISLANDS": {
          "enabled": true,
          "percentage": -1.0
        },
        "GRASSLAND": {
          "enabled": true,
          "percentage": -1.0
        },
        "FOREST": {
          "enabled": true,
          "percentage": -1.0
        },
        "TUNDRA": {
          "enabled": true,
          "percentage": -1.0
        }
      },
      "overrideSaplings": true,
      "saplingTreeMap": {
        "TREE": [
          "TREES_fantasy_normal",
          "TREES_fantasy_small_3",
          "TREES_fantasy_small",
          "TREES_fantasy_normal_2",
          "TREES_fantasy_small_2"
        ],
        "REDWOOD": [
          "TREES_pine_tiny_2",
          "TREES_pine_tiny",
          "TREES_pine_normal",
          "TREES_pine_medium",
          "TREES_pine_small",
          "TREES_pine_huge",
          "TREES_pine_normal_2",
          "TREES_pine_big",
          "TREES_pine_small_2",
          "TREES_pine_small_3"
        ],
        "TALL_REDWOOD": [
          "TREES_pine_tiny_2",
          "TREES_pine_tiny",
          "TREES_pine_normal",
          "TREES_pine_medium",
          "TREES_pine_small",
          "TREES_pine_huge",
          "TREES_pine_normal_2",
          "TREES_pine_big",
          "TREES_pine_small_2",
          "TREES_pine_small_3"
        ],
        "BIRCH": [
          "TREES_birch_normal_4",
          "TREES_birch_normal_2",
          "TREES_birch_normal_3",
          "TREES_birch_normal"
        ],
        "JUNGLE": [
          "TREES_jungle_small_3",
          "TREES_jungle_normal_2",
          "TREES_jungle_normal_3",
          "TREES_jungle_big",
          "TREES_jungle_normal",
          "TREES_jungle_small",
          "TREES_jungle_huge",
          "TREES_jungle_small_2",
          "TREES_jungle_normal_4",
          "TREES_jungle_medium"
        ],
        "SMALL_JUNGLE": [
          "TREES_jungle_small_3",
          "TREES_jungle_normal_2",
          "TREES_jungle_normal_3",
          "TREES_jungle_big",
          "TREES_jungle_normal",
          "TREES_jungle_small",
          "TREES_jungle_huge",
          "TREES_jungle_small_2",
          "TREES_jungle_normal_4",
          "TREES_jungle_medium"
        ],
        "TALL_BIRCH": [
          "TREES_birch_normal_4",
          "TREES_birch_normal_2",
          "TREES_birch_normal_3",
          "TREES_birch_normal"
        ]
      }
    }
     

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