Premium EpicWorldGenerator [1.8.8-1.13.2][25% OFF - Black Friday sale](Support all Update Aquatic...

Discussion in 'Resource Discussion' started by minelazz, Jun 11, 2015.

  1. I'm jealous. ;_;
     
  2. Cldfire

    Cldfire Retired Moderator
    Retired

    Really awesome to see all of the custom biome screenshots that are filtering onto the thread, they look really cool :eek:
     
    • Agree Agree x 2
  3. Yeah I've tried some of my own, just small mods to the default ones but they are pretty ordinary... need skillz! ;)
     
  4. oh so its not a configuration? :( thats a real shame, its so beautiful and unique! im really shocked no one was interested in it, it is probably my favourite biome (if it were implemented)
     
  5. Working on a custom nether biome. Gotten this far.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Still adding things to it, but my biggest problem now, is water pockets from other biomes in the middle of the nether biome...
     
    • Like Like x 3
    • Agree Agree x 1
  6. Evening,

    I have just read a few posts and there is some issues with the configuration file or so it seems, not sure but is everything working properly before I make a purchase and get a server going?

    Also a question...if I do generate a world map and do worldborder and use dynmap, can I just leave it all as that without having to regenerate anything on updates and stuff?
     
  7. Im not too sure about the first part. I haven't run into anything myself that's wrong. The errors that I get are typically human error and me missing or failing to properly configure something. (Usually a biome) Other than that I haven't seen much issues with my map.

    I've always pregenerated my worlds. I update the plugin as Minelazz releases them with no issues. If they plugin does indeed affect something, it usually only affects the newly generated chunks. So all your pregenerated ones should still be in tact.
     
    • Like Like x 1
    • Informative Informative x 1
  8. Alright thank you, shall make a purchase tomorrow and pre-generate a world, some of the ones going back several pages look amazing!
     
  9. Working on a custom Swamp biome! :D
    Does anyone have an idea on how to fix the vines when you have rotating custom trees on?

    Thnx!

    [​IMG]
     
    • Like Like x 1
  10. minelazz

    Supporter

  11. minelazz

    Supporter

    Their is current no way to fix this. Some work around could be doing it with world edit and add 4 of the same object, just rotated.

    Looks sick! Got damn, it looks better then my nether world gen plugin :/
     
    • Like Like x 2
  12. testing the new version now.

    just a question, with custom noise and height maps etc. in your guide on creating custom terrian, theres a link to that site that shows what terrain could look like. is it possible to visually see an example of the terrain for biomes and it generate values for you to put in the json file?

    for example, you play with sliders and it shows you visually what that terrain might look like and it generates data to put in the custom terrain section of the json files.
     
    • Like Like x 1
  13. minelazz

    Supporter

    Sure, I will see what I can do.
     
    • Like Like x 1
    • Winner Winner x 1
  14. awesome! it will save hours of time haing to regenerate to see if the small tweaks look good or not ^^

    edit: tested the new version, its fixed the crash problem with perlin noise generation, yay!

    but... i still crash creating a new world with the generator:
    Code (Text):
    ---- EpicWorldGenerator Crash Report ----
    Time: Thu Jul 07 23:10:47 BST 2016
    Description: Fatal error while generating the world. Please contact minelazz about this issue.

    System details:
    <> Spigot version = git-Spigot-1592 (MC: 1.7.10)
    <> Plugin version = 7.2.8
    <> Java Version = 1.8.0_92


    Plugin details:
    <> AdvancedFreeze - 1.0 - []
    <> WorldEdit - 6.1;no_git_id - []
    <> Essentials - Pre2.14.1.3 - [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Iaccidentally]
    <> CommandHelper - 3.3.2-SNAPSHOT.3105- - []
    <> PluginManagerReloaded - 1.0.0 - [lvletei, obnoxint, Technius]
    <> ToolBelt - 0.9 - [peter200lx]
    <> Chairs - 4.3 - [spoothie, cnaude, _Shevchik_]
    <> Modifyworld - 1.19.7 - [t3hk0d3]
    <> WorldBorder - 1.8.1 - [Brettflan]
    <> ProtocolLib - 3.6.4 - [dmulloy2, comphenix]
    <> Blocks - 2.1.1 - [Yoga_Sama]
    <> MVdWPlaceholderAPI - 1.0.0 - [Maximvdw]
    <> EssentialsChat - Pre2.14.1.3 - [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Okamosy, Iaccidentally]
    <> PermissionsEx - 1.22.10 - [[t3hk0d3, zml]]
    <> TeleportSuite - 2.2.4-b170 - [krinsdeath]
    <> EpicWorldGenerator - 7.2.8 - []
    <> LagMeter - 1.17.0 - [TheLunarFrog, DemmyDemon]
    <> SQLibrary - 7.1 - [PatPeter]
    <> MapLoader - 1.3.2 - [TheNumenorean]
    <> Vault - 1.5.6-b49 - [cereal, Sleaker, mung3r]
    <> CommandBook - 2.4:1692-75bb1c8,master - []
    <> QuantumConnectors - 2.5.3 - []
    <> MyWarp - 3.0-beta-3+jenkins-b98.git-623f42c - [tkelly, flames, spathizilla, mung3r, thee]
    <> VoxelModPackPlugin - 12.1.0 - [Mumfrey, MikeMatrix, gabizou]
    <> BKCommonLib - 1.59-SNAPSHOT - [bergerkiller, lenis0012, timstans]
    <> PlotSquared - 3.3.0 - [Citymonstret, Empire92]
    <> ActionBar - 6.4.0 - [Maximvdw]
    <> Multiverse-Core - 2.5-b691 - [Rigby, fernferret, lithium3141, main--]
    <> WorldGuard - 6.0.0-beta-05.1569- - []
    <> NewCB - 1.6.2 - [Knorke]
    <> VoxelSniper - 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1 - [przerwap, MikeMatrix, Gavjenks, giltwist, psanker, Deamon5550, DivineRage]
    <> WeatherMan - 1.0.1/1 - [fromgate, [email protected]]
    <> CraftBook - 3.9-SNAPSHOT.3895- - []
    <> CS-CoreLib - 1.5.7 - [mrCookieSlime]
    <> HomeSpawnPlus - 2.0-b610 - [andune]
    <> CommandSigns - 1.9.3.2 - [zonedabone, CJxD, HansAnderson]

    Error info:
    <> Error message: bound must be positive
    <> Stack trace:
    java.lang.IllegalArgumentException: bound must be positive
        at java.util.Random.nextInt(Unknown Source)
        at com.minelazz.epicworldgenerator.nativeAPI.implementations.v1_7_R4.generator.a.getChunkAt(a.java:305)
        at net.minecraft.server.v1_7_R4.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:270)
        at org.bukkit.craftbukkit.v1_7_R4.CraftWorld.chunkLoadPostProcess(CraftWorld.java:271)
        at org.bukkit.craftbukkit.v1_7_R4.CraftWorld.regenerateChunk(CraftWorld.java:212)
        at com.minelazz.epicworldgenerator.EpicWorldGenerator.a(EpicWorldGenerator.java:413)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:296)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
        at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487)
        at org.bukkit.craftbukkit.v1_7_R4.CraftServer.createWorld(CraftServer.java:1009)
        at org.bukkit.Bukkit.createWorld(Bukkit.java:250)
        at org.bukkit.WorldCreator.createWorld(WorldCreator.java:239)
        at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:421)
        at com.onarandombox.MultiverseCore.utils.WorldManager.addWorld(WorldManager.java:229)
        at com.onarandombox.MultiverseCore.commands.CreateCommand.runCommand(CreateCommand.java:114)
        at com.pneumaticraft.commandhandler.multiverse.CommandHandler.checkAndRunCommand(CommandHandler.java:279)
        at com.pneumaticraft.commandhandler.multiverse.CommandHandler.processFoundCommands(CommandHandler.java:143)
        at com.pneumaticraft.commandhandler.multiverse.CommandHandler.locateAndRunCommand(CommandHandler.java:93)
        at com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCore.java:897)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:181)
        at org.bukkit.craftbukkit.v1_7_R4.CraftServer.dispatchCommand(CraftServer.java:767)
        at net.minecraft.server.v1_7_R4.PlayerConnection.handleCommand(PlayerConnection.java:1013)
        at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:850)
        at net.minecraft.server.v1_7_R4.PacketPlayInChat.a(PacketPlayInChat.java:28)
        at net.minecraft.server.v1_7_R4.PacketPlayInChat.handle(PacketPlayInChat.java:65)
        at net.minecraft.server.v1_7_R4.NetworkManager.a(NetworkManager.java:184)
        at net.minecraft.server.v1_7_R4.ServerConnection.c(ServerConnection.java:81)
        at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:731)
        at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:289)
        at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:584)
        at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:490)
        at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628)




    ------------------------------------------------------------
    If this is not a configuration fault, report the issue here;
    >> https://bitbucket.org/DynamicBytes/epicworldgenerator/issues

    Upload this crash report to hastebin.com or pastebin.com
    and put the link in your issue report.
    ------------------------------------------------------------
     

    Code (Text):
    [23:10:42 INFO]: Xemnes issued server command: /mv create test normal -g EpicWorldGenerator
    [23:10:42 INFO]: Xemnes: Starting creation of world 'test'...
    [23:10:42 INFO]: [Multiverse-Core] Loading World & Settings - 'test' - Env: NORMAL - Type: NORMAL & generator: EpicWorldGenerator
    [23:10:42 INFO]: -------- World Settings For [test] --------
    [23:10:42 INFO]: Chunks to Grow per Tick: 650
    [23:10:42 INFO]: Clear tick list: false
    [23:10:42 INFO]: View Distance: 20
    [23:10:42 INFO]: Experience Merge Radius: 5.0
    [23:10:42 INFO]: Item Merge Radius: 5.0
    [23:10:42 INFO]: Item Despawn Rate: 300
    [23:10:42 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
    [23:10:42 INFO]: Arrow Despawn Rate: 1200
    [23:10:42 INFO]: Zombie Aggressive Towards Villager: true
    [23:10:42 INFO]: Max Entity Collisions: 8
    [23:10:42 INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
    [23:10:42 INFO]: Nerfing mobs spawned from spawners: false
    [23:10:42 INFO]: Cactus Growth Modifier: 1000%
    [23:10:42 INFO]: Cannot set Cane growth to zero, defaulting to 100
    [23:10:42 INFO]: Cane Growth Modifier: 100%
    [23:10:42 INFO]: Melon Growth Modifier: 100%
    [23:10:42 INFO]: Cannot set Mushroom growth to zero, defaulting to 100
    [23:10:42 INFO]: Mushroom Growth Modifier: 100%
    [23:10:42 INFO]: Pumpkin Growth Modifier: 100%
    [23:10:42 INFO]: Cannot set Sapling growth to zero, defaulting to 100
    [23:10:42 INFO]: Sapling Growth Modifier: 100%
    [23:10:42 INFO]: Wheat Growth Modifier: 1000000%
    [23:10:42 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
    [23:10:42 INFO]: Alternative Hopper Ticking: false
    [23:10:42 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
    [23:10:42 INFO]: Random Lighting Updates: true
    [23:10:42 INFO]: Mob Spawn Range: 4
    [23:10:42 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
    [23:10:42 INFO]: Structure Info Saving: true
    [23:10:42 INFO]: Anti X-Ray: false
    [23:10:42 INFO]:        Engine Mode: 1
    [23:10:42 INFO]:        Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
    [23:10:42 INFO]:        Replace Blocks: [1, 5]
    [23:10:42 INFO]: Sending up to 5 chunks per packet
    [23:10:42 INFO]: DECO_forest_house
    [23:10:42 INFO]: DECO_forest_house
    [23:10:42 INFO]: DECO_forest_house
    [23:10:42 INFO]: DECO_forest_house
    [23:10:42 INFO]: DECO_jungle_tower
    [23:10:42 INFO]: DECO_desert_tower
    [23:10:43 INFO]: DECO_rock_01
    [23:10:43 INFO]: DECO_rock_02
    [23:10:43 INFO]: DECO_rock_03
    [23:10:43 INFO]: DECO_rock_04
    [23:10:43 INFO]: DECO_rock_10
    [23:10:43 INFO]: DECO_rock_17
    [23:10:43 INFO]: DECO_rock_18
    [23:10:43 INFO]: DECO_rock_19
    [23:10:43 INFO]: DECO_rock_20
    [23:10:43 INFO]: DECO_rock_21
    [23:10:43 INFO]: DECO_rock_22
    [23:10:43 INFO]: DECO_rock_23
    [23:10:43 INFO]: DECO_rock_24
    [23:10:43 INFO]: DECO_rock_25
    [23:10:43 INFO]: DECO_forest_house
    [23:10:43 INFO]: CUSTOM TERRAIN: Scots pine forest
    [23:10:43 INFO]: ~~~~~~~~~~~~[ EWG Settings for test ]~~~~~~~~~~~~
    [23:10:43 INFO]:
    [23:10:43 INFO]: Biomes that will generated;
    [23:10:43 INFO]:  * Mesa
    [23:10:43 INFO]:  * Tropical Forest
    [23:10:43 INFO]:  * Deciduous Forest
    [23:10:43 INFO]:  * River
    [23:10:43 INFO]:  * Deep Ocean
    [23:10:43 INFO]:  * Birch Forest
    [23:10:43 INFO]:  * Fantasy Forest
    [23:10:43 INFO]:  * Bonsai Forest
    [23:10:43 INFO]:  * Pine Forest 2
    [23:10:43 INFO]:  * Pine Forest
    [23:10:43 INFO]:  * Plains
    [23:10:43 INFO]:  * Bonsai Forest
    [23:10:43 INFO]:  * Jungle
    [23:10:43 INFO]:  * Desert
    [23:10:43 INFO]:  * Ocean
    [23:10:43 INFO]:  * Forgotten Forest
    [23:10:43 INFO]:  * Stone Forest
    [23:10:43 INFO]:  * Scots pine forest
    [23:10:43 INFO]:
    [23:10:43 INFO]: Generator version: 7.2.8
    [23:10:43 INFO]:
    [23:10:43 INFO]: Biomes in total: 18
    [23:10:43 INFO]: Preparing world injection
    [23:10:47 INFO]:
    [23:10:47 INFO]:
    [23:10:47 INFO]: ---- EpicWorldGenerator Crash Report ----
    [23:10:47 INFO]: Time: Thu Jul 07 23:10:47 BST 2016
    [23:10:47 INFO]: Description: Fatal error while generating the world. Please contact minelazz about this issue.
    [23:10:47 INFO]:
    [23:10:47 INFO]: System details:
    [23:10:47 INFO]: <> Spigot version = git-Spigot-1592 (MC: 1.7.10)
    [23:10:47 INFO]: <> Plugin version = 7.2.8
    [23:10:47 INFO]: <> Java Version = 1.8.0_92
    [23:10:47 INFO]:
    [23:10:47 INFO]:
    [23:10:47 INFO]: Plugin details:
    [23:10:47 INFO]: <> AdvancedFreeze - 1.0 - []
    [23:10:47 INFO]: <> WorldEdit - 6.1;no_git_id - []
    [23:10:47 INFO]: <> Essentials - Pre2.14.1.3 - [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Iaccidentally]
    [23:10:47 INFO]: <> CommandHelper - 3.3.2-SNAPSHOT.3105- - []
    [23:10:47 INFO]: <> PluginManagerReloaded - 1.0.0 - [lvletei, obnoxint, Technius]
    [23:10:47 INFO]: <> ToolBelt - 0.9 - [peter200lx]
    [23:10:47 INFO]: <> Chairs - 4.3 - [spoothie, cnaude, _Shevchik_]
    [23:10:47 INFO]: <> Modifyworld - 1.19.7 - [t3hk0d3]
    [23:10:47 INFO]: <> WorldBorder - 1.8.1 - [Brettflan]
    [23:10:47 INFO]: <> ProtocolLib - 3.6.4 - [dmulloy2, comphenix]
    [23:10:47 INFO]: <> Blocks - 2.1.1 - [Yoga_Sama]
    [23:10:47 INFO]: <> MVdWPlaceholderAPI - 1.0.0 - [Maximvdw]
    [23:10:47 INFO]: <> EssentialsChat - Pre2.14.1.3 - [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Okamosy, Iaccidentally]
    [23:10:47 INFO]: <> PermissionsEx - 1.22.10 - [[t3hk0d3, zml]]
    [23:10:47 INFO]: <> TeleportSuite - 2.2.4-b170 - [krinsdeath]
    [23:10:47 INFO]: <> EpicWorldGenerator - 7.2.8 - []
    [23:10:47 INFO]: <> LagMeter - 1.17.0 - [TheLunarFrog, DemmyDemon]
    [23:10:47 INFO]: <> SQLibrary - 7.1 - [PatPeter]
    [23:10:47 INFO]: <> MapLoader - 1.3.2 - [TheNumenorean]
    [23:10:47 INFO]: <> Vault - 1.5.6-b49 - [cereal, Sleaker, mung3r]
    [23:10:47 INFO]: <> CommandBook - 2.4:1692-75bb1c8,master - []
    [23:10:47 INFO]: <> QuantumConnectors - 2.5.3 - []
    [23:10:47 INFO]: <> MyWarp - 3.0-beta-3+jenkins-b98.git-623f42c - [tkelly, flames, spathizilla, mung3r, thee]
    [23:10:47 INFO]: <> VoxelModPackPlugin - 12.1.0 - [Mumfrey, MikeMatrix, gabizou]
    [23:10:47 INFO]: <> BKCommonLib - 1.59-SNAPSHOT - [bergerkiller, lenis0012, timstans]
    [23:10:47 INFO]: <> PlotSquared - 3.3.0 - [Citymonstret, Empire92]
    [23:10:47 INFO]: <> ActionBar - 6.4.0 - [Maximvdw]
    [23:10:47 INFO]: <> Multiverse-Core - 2.5-b691 - [Rigby, fernferret, lithium3141, main--]
    [23:10:47 INFO]: <> WorldGuard - 6.0.0-beta-05.1569- - []
    [23:10:47 INFO]: <> NewCB - 1.6.2 - [Knorke]
    [23:10:47 INFO]: <> VoxelSniper - 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1 - [przerwap, MikeMatrix, Gavjenks, giltwist, psanker, Deamon5550, DivineRage]
    [23:10:47 INFO]: <> WeatherMan - 1.0.1/1 - [fromgate, [email protected]]
    [23:10:47 INFO]: <> CraftBook - 3.9-SNAPSHOT.3895- - []
    [23:10:47 INFO]: <> CS-CoreLib - 1.5.7 - [mrCookieSlime]
    [23:10:47 INFO]: <> HomeSpawnPlus - 2.0-b610 - [andune]
    [23:10:47 INFO]: <> CommandSigns - 1.9.3.2 - [zonedabone, CJxD, HansAnderson]
    [23:10:47 INFO]:
    [23:10:47 INFO]: Error info:
    [23:10:47 INFO]: <> Error message: bound must be positive
    [23:10:47 INFO]: <> Stack trace:
    [23:10:47 INFO]: java.lang.IllegalArgumentException: bound must be positive
            at java.util.Random.nextInt(Unknown Source)
            at com.minelazz.epicworldgenerator.nativeAPI.implementations.v1_7_R4.generator.a.getChunkAt(a.java:305)
            at net.minecraft.server.v1_7_R4.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:270)
            at org.bukkit.craftbukkit.v1_7_R4.CraftWorld.chunkLoadPostProcess(CraftWorld.java:271)
            at org.bukkit.craftbukkit.v1_7_R4.CraftWorld.regenerateChunk(CraftWorld.java:212)
            at com.minelazz.epicworldgenerator.EpicWorldGenerator.a(EpicWorldGenerator.java:413)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:296)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
            at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487)
            at org.bukkit.craftbukkit.v1_7_R4.CraftServer.createWorld(CraftServer.java:1009)
            at org.bukkit.Bukkit.createWorld(Bukkit.java:250)
            at org.bukkit.WorldCreator.createWorld(WorldCreator.java:239)
            at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:421)
            at com.onarandombox.MultiverseCore.utils.WorldManager.addWorld(WorldManager.java:229)
            at com.onarandombox.MultiverseCore.commands.CreateCommand.runCommand(CreateCommand.java:114)
            at com.pneumaticraft.commandhandler.multiverse.CommandHandler.checkAndRunCommand(CommandHandler.java:279)
            at com.pneumaticraft.commandhandler.multiverse.CommandHandler.processFoundCommands(CommandHandler.java:143)
            at com.pneumaticraft.commandhandler.multiverse.CommandHandler.locateAndRunCommand(CommandHandler.java:93)
            at com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCore.java:897)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:181)
            at org.bukkit.craftbukkit.v1_7_R4.CraftServer.dispatchCommand(CraftServer.java:767)
            at net.minecraft.server.v1_7_R4.PlayerConnection.handleCommand(PlayerConnection.java:1013)
            at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:850)
            at net.minecraft.server.v1_7_R4.PacketPlayInChat.a(PacketPlayInChat.java:28)
            at net.minecraft.server.v1_7_R4.PacketPlayInChat.handle(PacketPlayInChat.java:65)
            at net.minecraft.server.v1_7_R4.NetworkManager.a(NetworkManager.java:184)
            at net.minecraft.server.v1_7_R4.ServerConnection.c(ServerConnection.java:81)
            at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:731)
            at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:289)
            at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:584)
            at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:490)
            at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628)

    [23:10:47 INFO]:
    [23:10:47 INFO]:
    [23:10:47 INFO]:
    [23:10:47 INFO]: ------------------------------------------------------------
    [23:10:47 INFO]: If this is not a configuration fault, report the issue here;
    [23:10:47 INFO]:  >> https://bitbucket.org/DynamicBytes/epicworldgenerator/issues
    [23:10:47 INFO]:
    [23:10:47 INFO]: Upload this crash report to hastebin.com or pastebin.com
    [23:10:47 INFO]: and put the link in your issue report.
    [23:10:47 INFO]: ------------------------------------------------------------
    [23:10:49 INFO]: Stopping server
     
    #3174 xemnes, Jul 7, 2016
    Last edited: Jul 7, 2016
  15. can you please make this plugin have an option to only generate in one world, and not in every single world, because i want like a normal world, then this cool world. please
     
  16. Wow thanks man!
    Now to figure out how to remove the random water lakes in the biome.. Already disabled water lakes generation and rivers, but they still spawn. Most of them are from other biomes, (eg. ocean) but some of them are just there...

    Deep ocean in middle of biome:
    [​IMG]

    Water lake in middle of biome:

    [​IMG]
     
    #3176 Angercraft, Jul 7, 2016
    Last edited: Jul 7, 2016
  17. You can do that in the settings file.
    "\plugins\EpicWorldGenerator\settings.json" :)
     
  18. wait srsly o-o, YOU MEAN TO TELL ME I COULD HAVE BEEN USING THIS PLUGIN THE WHOLE TIME?!?! WELL F*** ME THEN
     
    • Funny Funny x 1
  19. does say on the wiki lol
    you need to set "forceBukkitGeneratorAPI" to true in the settings.json file then use multiverse to generate the map using the generator "EpicWorldGenerator"
     
    • Useful Useful x 1
  20. Something I noticed while generating the land that sometimes it doesn't replace blocks and sometimes it does. See the example down below:
    The tree on the left it cut off when it touched the water. The tree on the right decided to spawn in striped. And the trees in the middle and the back are spawned in completely. Any clue what the issue is? Could it be server lag related? Thanks!

    [​IMG]