My understanding of the EULA is that, in essence, giving any player an advantage over another player for donating is illegal, in any form. However, I had a server concept that might avoid this issue. It's a tad questionable, though, so I'd appreciate a second opinion. To simplify the idea, the server would be all of the players vs an AI enemy. The goal of the players is simple: Kill the enemy. Now, let's say that there was a donation perk that increased the amount of damage that a player did to the enemy. Since the goal of all the players is to kill the enemy, this would be helping all of the players equally to achieve their goal: Kill the enemy (the goal is a team goal, not individual). I know that this is questionable, but is it possible that this would be EULA compliant? Also, I'm curious whether any of you know any more about the enforcement of the EULA. I've seen multiple servers making thousands of dollars off of non-compliant perks, with not so much as a warning from Microsoft/Mojang. Is the EULA even being enforced?