Hey, Im trying to extend EntityLlama and make some sort of a pet. from what I understood, a() is the activation for the navigation, which one is the navigation itself? will it be better to make a pathfinder goal to follow an entity (as its a pet, player in this case.) or should I simply override the navigation and use it to navigate to the player's coordinates? my code is bare, literally a llama that looks at the player only. I will attach it soon. thanks!