Hello everyone, first I want to excuse for my bad english. Since this morning I have problems with my spigot server. The server is very laggy, and the TPS is going down to 10, 5 or even 1. For testing it, I have unloaded all additional worlds, so now there is only one world loaded. Furthermore I removed all plugins, but the laggs are still there, so I can exclude, that a plugin is causing the laggs. The Server: 2 vCores, 4 GB RAM, 100 Mbit/s, 100 GB SSD I'm starting the Minecraft Server with all 4 GB RAM. Here are the timings: http://timings.aikar.co/?url=15545229 I've entered command free in linux console, here is a screenshot: https://i.gyazo.com/ac6b6ee6a009020b2b58eea91945b934.png So, actually, there should be enough RAM left. Spoiler: Bukkit.yml file Code (Text): settings: allow-end: false warn-on-overload: true permissions-file: permissions.yml update-folder: update plugin-profiling: true connection-throttle: 4000 query-plugins: false deprecated-verbose: default shutdown-message: Server closed spawn-limits: monsters: 20 animals: 8 water-animals: 3 ambient: 6 chunk-gc: period-in-ticks: 0 load-threshold: 0 ticks-per: animal-spawns: 800 monster-spawns: 800 autosave: 6000 aliases: now-in-commands.yml database: username: bukkit isolation: SERIALIZABLE driver: org.sqlite.JDBC password: walrus url: jdbc:sqlite:{DIR}{NAME}.db Spoiler: Spigot.yml file Code (Text): config-version: 8 settings: debug: false save-user-cache-on-stop-only: true bungeecord: false late-bind: true sample-count: 2 player-shuffle: 0 filter-creative-items: true user-cache-size: 10000 int-cache-limit: 2048 moved-wrongly-threshold: 0.0625 moved-too-quickly-threshold: 100.0 timeout-time: 60 restart-on-crash: true restart-script: ./start.sh netty-threads: 4 attribute: maxHealth: max: 2048.0 movementSpeed: max: 2048.0 attackDamage: max: 2048.0 global-api-cache: true commands: tab-complete: 0 log: true spam-exclusions: - /skill silent-commandblock-console: true replace-commands: - setblock - summon - testforblock - tellraw messages: whitelist: You are not whitelisted on this server! unknown-command: Unknown command. Type "/help" for help. server-full: The server is full! outdated-client: Outdated client! Please use {0} outdated-server: Outdated server! I'm still on {0} restart: Server is restarting stats: disable-saving: false forced-stats: {} world-settings: default: verbose: false mob-spawn-range: 3 anti-xray: enabled: true engine-mode: 2 hide-blocks: - 14 - 15 - 16 - 21 - 48 - 49 - 54 - 56 - 73 - 74 - 82 - 129 - 130 replace-blocks: - 1 - 5 nerf-spawner-mobs: false growth: cactus-modifier: 100 cane-modifier: 100 melon-modifier: 100 mushroom-modifier: 100 pumpkin-modifier: 100 sapling-modifier: 100 wheat-modifier: 100 netherwart-modifier: 100 entity-activation-range: animals: 16 monsters: 16 misc: 8 entity-tracking-range: players: 24 animals: 24 monsters: 24 misc: 16 other: 32 ticks-per: hopper-transfer: 8 hopper-check: 8 hopper-amount: 1 random-light-updates: true save-structure-info: true max-bulk-chunks: 10 max-entity-collisions: 8 dragon-death-sound-radius: 0 seed-village: 10387312 seed-feature: 14357617 hunger: walk-exhaustion: 0.2 sprint-exhaustion: 0.8 combat-exhaustion: 0.3 regen-exhaustion: 3.0 max-tnt-per-tick: 100 max-tick-time: tile: 10 entity: 20 arrow-despawn-rate: 1200 item-despawn-rate: 4000 merge-radius: item: 4.0 exp: 5.0 enable-zombie-pigmen-portal-spawns: false wither-spawn-sound-radius: 0 view-distance: 3 hanging-tick-frequency: 100 zombie-aggressive-towards-villager: false chunks-per-tick: 300 clear-tick-list: false Can somebody please help me with this? I'm trying to fix it since hours, but it don't work. If you have any advice, what I could do, please let me now Thanks! EDIT: Now I have removed the main world, and the server created a new one. Now I don't have any TPS problems