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Redefines crafting in Minecraft
What language are you using? And could you also send a screenshot
these are the minecraft:<something> items. they should be translated according to what your locale is set to.
set to language: ZH-TW
Any update for the fix?
Sorry for the late response. I've been really busy lately.
The Bukkit API doesn't have a way to use translatable text (which would localize differently depending on the client settings). It's not a very good solution, but in FastCraft's lang files, there's a section you can use to specify localized item names. You can edit the ZH-TW language file, and add your own item name translations.
I plan on using NMS im FastCraft v3.0 to show correct, localized item names. But untol then, this is the only way to translate item names in the ingredients lists.
I updated my server in 1.11.2 today and since then I have already had two crashes and here is what we see in the crash report:
See if this works:
GUIs won't close on /reload, allowing players to take items from them.
A few other people have has this issue, but I'm still not sure what's causing it.
Here's the GitHub issue, so you can share info here if you want:
@Kepler Please add support for ProRecipes items.
Compatibility is already planned for v3.0
Ah okay awesome, although I see compatibility is planned for Slimefun and I suggested that over a year ago (but I no longer use it now). So.. my reason for pointing this out is will this update ever actually happen within the near future?
Please note: This comment is not intended to be rude so please do not take it that way, I am actually asking the question because I love this plugin and would love to see it support ProRecipes now (or soon). I understand this is a free plugin and you likely have other responsibilities to attend to first.
It's tough to say when I'll be able to release it. I've been dealing with a weird finger pain/fatigue issue for a year or two now, and that makes it pretty tough to code (especially since I'm already a full-time software developer ). It's tough to say when I'll be able to get back to it, but I'm reeeally eager to get back to it lol.
I've got promising finger diagnoses, a month left at my job, one last (hopefully easy) year at college, and then I can retire and spend all my free time developing FastCraft
Feel free to nag me or ask questions. I'm always open to being interrogated
Ah okay nice, unfortunate for your finger pain though.
You are going to retire right after getting out of college?
Are you making millions?
I'm just planning on winning the lottery
Lol, well good luck. And if you win, feel free to share some of it with me.
@Kepler I keep getting this console error ever since I added ProRecipes, but if it doesn't support ProRecipes why would it cause a conflict/error? :/
Edit: Also, I reported a dupe bug to the ProRecipes developer and he said to talk to you about fixing the FastCraft error. https://github.com/mcgrizzz/ProRecipes/issues/29
Interesting. I guess I did add compatibility for ProRecipes. mcgrizzz may have changed the ProRecipes API, since FastCraft is looking for a the class mc.mcgrizzz.prorecipes.ProRecipes, but it doesn't seem to exist. I'll take a look.
Today, we had a crash report with your development version of your plugin :
There's code that closes FastCraft GUIs if the crafting table block is broken. Could you see if breaking a crafting table block while someone else is using it for FastCraft causes a crash?
Yes, i had test this, i confirm that cause a crash of my server.
Very interesting... I'll be able to look into this next week to hopefully figure out a fix