Hello, I'm trying to store some player data and I was curious if there is a faster storage option than YAML since I plan to update the YAML per kill, and I'm not too sure if that will lag out the server too much. And before you say "you should use a database!". I honestly don't know how to use a database, unless you want to show me xD. If you think that YAML should be just fine, then you can just respond that! Thanks!