How do I get all blocks, not just loaded ones, but every single one, in a world? I need to loop through blocks and do replacements (I know there can be serious performance problems here, but don't worry about that.) Ideally I'd like to get all chunks, so I can make the loop a little more well threaded. Any pointers in the right direction would be a great help. I've already looked at .getLoadedChunks(), and it seems .getBlocks() doesn't even exist.