Hello, I want to modify the damage added by strength. For this, I use EntityDamageByEntityEvent#getDamage() but it seems like the strength effect is already applied. And I didn't found any more idea of how to do that that don't involve strength method. Do you have any idea ? thanks ^^
What ? I don't have any error... I'm just searching for a solution to get a damage without the strength in it. But if you want :/ Code (Text): package fr.uiytt.pvptweaks.events; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityDamageByEntityEvent; import fr.uiytt.pvptweaks.Config; public class ForceModifier implements Listener{ @EventHandler public void PlayerDamagedByPlayer(EntityDamageByEntityEvent event) { if(!(event.getDamager() instanceof Player)) { return; } Double damage = event.getDamage(); System.out.println(damage); } } This send me the damage WITH strength in it !!