So basically, I want to intercept the /ban command and teleport a player somewhere, kill them, causing their inventory to drop allowing anyone to get it. So how would I get arguments from the Event? Or is there a simpler way to do this that I'm missing? EDIT: Also, how exactly does PlayerCommandPreprocessEvent#getMessage() work? Does it stop checking after the initial command? For example, if I want to block the command /me would just doing event.getMessage("me") work? Or would that not work correctly?