In a plugin I am creating, I am parsing NBT files, specifically <player>.dat files (I cannot use something other than these files such as an OfflinePlayer; they are stored in other locations than the server's world directory). In these files, I look for the player's enderchest items through the key "EnderItems". Each of the items stored has an ID value, which does not appear to correlate with the Bukkit Material values. For example: Code (Text): Minecraft ID | Bukkit ID minecraft:cooked_porkchop | Material.GRILLED_PORK minecraft:planks | Material.WOOD minecraft:baked_potato | Material.BAKED_POTATO Is it possible to convert between the Minecraft ID values (e.g. minecraft:cooked_porkchop) and Bukkit Material values (e.g. Material.GRILLED_PORK)?