Spigot GlobalMarketChest - GUI Shop Plugin 1.12.0

GUI shop plugin that allows to easily create global shops to sell and buy auctions

  1. EpiCanard submitted a new resource:

    GlobalMarketChest - GUI Shop Plugin - GUI shop plugin that allows to easily create global shops to sell and buy auctions

    Read more about this resource...
    • Like Like x 1
  2. aurel85


    Welcome :D
    • Like Like x 1
    • Friendly Friendly x 1
  3. Code (Text):
    17.02 10:29:50 [Server] INFO [GlobalMarketChest] Enabling GlobalMarketChest v1.0.0
    17.02 10:29:50 [Server] WARN Enabled plugin with unregistered PluginClassLoader GlobalMarketChest v1.0.0
    17.02 10:29:50 [Server] ERROR Error occurred while enabling GlobalMarketChest v1.0.0 (Is it up to date?)
    17.02 10:29:50 [Server] INFO java.lang.NullPointerException: null
    17.02 10:29:50 [Server] INFO at java.io.Reader.<init>(Reader.java:78) ~[?:1.8.0_191]
    17.02 10:29:50 [Server] INFO at java.io.InputStreamReader.<init>(InputStreamReader.java:72) ~[?:1.8.0_191]
    17.02 10:29:50 [Server] INFO at fr.epicanard.globalmarketchest.configuration.ConfigLoader.loadResource(ConfigLoader.java:66) ~[?:?]
    17.02 10:29:50 [Server] INFO at fr.epicanard.globalmarketchest.GlobalMarketChest.onEnable(GlobalMarketChest.java:81) ~[?:?]
    17.02 10:29:50 [Server] INFO at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:254) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:326) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at com.rylinaux.plugman.util.PluginUtil.load(PluginUtil.java:366) ~[?:?]
    17.02 10:29:50 [Server] INFO at com.rylinaux.plugman.util.PluginUtil.load(PluginUtil.java:318) ~[?:?]
    17.02 10:29:50 [Server] INFO at com.rylinaux.plugman.util.PluginUtil.reload(PluginUtil.java:380) ~[?:?]
    17.02 10:29:50 [Server] INFO at com.rylinaux.plugman.command.ReloadCommand.execute(ReloadCommand.java:122) ~[?:?]
    17.02 10:29:50 [Server] INFO at com.rylinaux.plugman.PlugManCommandHandler.onCommand(PlugManCommandHandler.java:95) ~[?:?]
    17.02 10:29:50 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:149) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at org.bukkit.craftbukkit.v1_13_R2.CraftServer.dispatchCommand(CraftServer.java:734) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.PlayerConnection.handleCommand(PlayerConnection.java:1797) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.PlayerConnection.a(PlayerConnection.java:1605) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.PacketPlayInChat.a(PacketPlayInChat.java:45) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.PacketPlayInChat.a(PacketPlayInChat.java:5) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:15) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_191]
    17.02 10:29:50 [Server] INFO at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_191]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.SystemUtils.a(SystemUtils.java:108) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.MinecraftServer.b(MinecraftServer.java:1011) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.DedicatedServer.b(DedicatedServer.java:439) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:938) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:836) ~[patched_1.13.2.jar:git-Paper-518]
    17.02 10:29:50 [Server] INFO at java.lang.Thread.run(Thread.java:748) [?:1.8.0_191]
    17.02 10:29:50 [Server] INFO [GlobalMarketChest] Disabling GlobalMarketChest v1.0.0
  4. Can you open an issue on GitHub https://github.com/EpiCanard/GlobalMarketChest/issues ? With as much details as possible about what you did to have this error.
    Thank you for you feedback
  5. Your plugin is quite useful and I like it very much. May I reproduce it on a website called www.mcbbs.net
    and translate it into Chinese?

    I'll indicate this address as link,thank You!
  6. Thank you :) Yes of course, it will be a pleasure to welcome new people :)
  7. @Coby_Cola I saw on mcbbs.net that you started a translation of the language file in chinese. It will be great if you could translate it totally, to officially integrate it in the plugin. I you agree to integrate it into the plugin of course. :)
    • Like Like x 1
  8. Hello author! I have RE-UPLOADED the translation document, and please accept my translation text, thank you!
    • Like Like x 1
  9. Hello Author, if you use custom color items to go on the shelf, it will show that the database created items failed, can you repair it? I'll thank you very much.
  10. I will need more information to fix this bug.

    Can you open an issue on github ? (https://github.com/EpiCanard/GlobalMarketChest/issues/new)
    And describe what you did to have this error (with screenshot) and also the server logs with the error.
  11. EpiCanard updated GlobalMarketChest - GUI Shop Plugin with a new update entry:

    V1.1.0 - Search auction

    Read the rest of this update entry...
    • Like Like x 1
  12. Can you add so you can for example add 64 items for example adding 64 items but player can buy 1 item our the amount player chose?
  13. No I will not add this feature.
    I explain, in GlobalShop, it's like a market it's the seller that define the price and the quantity not the buyer. Because if you sell 64 items and buyers only buy 63 it will be annoying for the seller.

    If you want to do this you can choose to sell the items one by one and to create one auction by item. (PS : You have a feature that already exist to repeat your auction without having to create them one by one.)
  14. Ok thanks for quick replay
    • Like Like x 1
  15. So yeah, the sign drop if i want to destroy my store sign but if i still have any open auctions, they will just be deleted and i dont have any chance to recieve the items back. I get only the sign.

    And I think it is better to have an global shop with an command to open.
  16. The auctions are not deleted, you just have to create a new globalshop with the same group name to access to them.
    But yes it could be interesting to add a command to get back his auctions if a shop is deleted.

    If you want access to that shop only with command you can hide the sign somewhere and only use the command to open it if you want.
    #16 EpiCanard, May 9, 2019
    Last edited: May 9, 2019
  17. It's in progress, there is a beta version on discord
  18. Hello, thank you for using my Chinese version!

    Can I take out the items in the reminder text after the successful auction and put them in the document? I can help to sinicize them.

    Thank you!