Spigot Grave Chest 1.0-SNAPSHOT

A configurable plugin that creates a chest with a player's items upon death.

  1. NickTheDev submitted a new resource:

    Clear Chat | Customizable | 1.7-1.0 - A fully customizable, light-weight clear chat plugin.

    Read more about this resource...
  2. Stawp with the clear chat plugins
  3. This plugins work on java 8 with spigot 1.10.2 and with translate.yml?
    Have any permisions for some users can use or not (double chest)?
    And blacklist for some world?
    Anyway this is a great plugin, congratulations.
  4. Thank you :). To answer your questions;

    • This plugin only works on Java 8+ and should work with spigot 1.10.2
    • There is nothing for double chests at the present, although that is a great idea for a future update.
    • There are no blacklists for worlds, but there is a permission (gravechest.disallow) which prevents a player from having a chest spawned for them.
    I hope I have answered your questions!
  5. Yeap, i will probably take this plugin. Only one more, i have plugins like bags or something like that. If you increase the inventory for double chest, can you increase more for get compatibily with others plugin that get more inventory.
  6. I would be awesome if you did follow through with the double chest thing, also if it was possible, add a timer and it not drop a chest once it's destroyed so they have to make more :)
    • Agree Agree x 2
  7. I have been very busy lately with private development, so I have not had time to create this feature. When things clear up, I will definitely add this feature as I have had multiple requests for this :)
    • Like Like x 1
  8. Okey, i think if you put this, your plugin dont be better. This is the top :3. Thanx anyway and i will wait your update in the future :3.
  9. Yeah a Option to give permissions would be awesome and a Option to Control if other Player can open it or not

    Exept that a very useful plugin
  10. Hi Loving the plugin, but noticed some warning coming up in console
    Code (Text):
    [16:59:36 WARN]: java.lang.NoSuchFieldException: chest
    [16:59:36 WARN]:        at java.lang.Class.getDeclaredField(Class.java:2070)
    [16:59:36 WARN]:        at net.nikdev.gravechest.listeners.PlayerDeath.setChestName(PlayerDeath.java:50)
    [16:59:36 WARN]:        at net.nikdev.gravechest.listeners.PlayerDeath.playerDeath(PlayerDeath.java:76)
    [16:59:36 WARN]:        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [16:59:36 WARN]:        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    [16:59:36 WARN]:        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    [16:59:36 WARN]:        at java.lang.reflect.Method.invoke(Method.java:498)
    [16:59:36 WARN]:        at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    [16:59:36 WARN]:        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    [16:59:36 WARN]:        at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:499)
    [16:59:36 WARN]:        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484)
    [16:59:36 WARN]:        at org.bukkit.craftbukkit.v1_12_R1.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:412)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityPlayer.die(EntityPlayer.java:423)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityLiving.damageEntity(EntityLiving.java:951)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityHuman.damageEntity(EntityHuman.java:759)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityPlayer.damageEntity(EntityPlayer.java:577)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityArrow.a(EntityArrow.java:286)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityArrow.B_(EntityArrow.java:194)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.EntityTippedArrow.B_(EntityTippedArrow.java:86)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.World.entityJoinedWorld(World.java:1633)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.World.h(World.java:1603)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.World.tickEntities(World.java:1437)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.WorldServer.tickEntities(WorldServer.java:665)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:817)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:406)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:679)
    [16:59:36 WARN]:        at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:577)
    [16:59:36 WARN]:        at java.lang.Thread.run(Thread.java:748)
    players are saying it might be that the chest is full when they are carrying lots of stuff? But I'll be honest I've not looked into it properly