Premium GUIPlus - Simply create clickable GUI's (Ingame GUI Builder) [1.7 - 1.18] [Paid]

Discussion in 'Resource Discussion' started by kinglol12345, Apr 8, 2017.

  1. Everyone needs the Permission
    • Agree Agree x 1
  2. But my rank system does not find it
  3. I don't know ur Rank System and there will be problems if u can't add Permissions by urself, because you can also create custom Permissions and your Rank System won't find them too. Just add
    • Agree Agree x 1
  4. I am using GUI Plus and a workaround to make it execute Bungee commands, I made a command with a target, but I want the ability to get the player that executed the command as well.

    So for example:
    /teleport <target> <executor>

    So it will teleport the target to the person that clicked the item in the gui.

    is that possible at all?

    #604 Doron1803, Feb 6, 2021
    Last edited: Feb 6, 2021
    • Like Like x 1
  5. > Feature Idea:
    How about the Feature that you can make switchable Items. For example: If you click the Dirt block in the GUI it turns to a diamond block and an command is run. If you click the Diamondblock, it turns to a dirt Block again, and an other Command is run. Or if you can make it that you can put more than 2 Items in this row. For example, after you clicked the diamond block, it turns into a gold block and an other command is run.

    Or, for the Different Mouse Buttons adding different Items, for Example: You right Click the Dirt, it turns into a gold_block, but if you Leftclick the Dirt, it turns into a Diamond Block. Of Course with Different Commands... And the switches can be saved in a file, where is the data of every player, on which switch it is at the moment, so it stays at the item after a restart

    I think that would be a cool Feature, and I would love to see this in any further Update ;)
  6. I think if you use "<op>teleport <player> @s" it would work. But if you use Essentials it won't work. You can just use "<op>minecraft:tp <player> @s". It will work everytime. But you should add a Cooldown.
    #606 Supernova125, Feb 19, 2021
    Last edited: Feb 19, 2021
  7. I planned something similar to this. But thank you :)

    Should be something like <op>teleport <target> <player> with a targetted GUI @s isn't the way ^^
    But it doesn't work with Bungee Commands and that's the Problem.
    • Agree Agree x 2
  8. I know it doesn't work with bungee commands, I have an override.

    It's a simple bungee plugin that lets you forward commands, so plugins that don't support bungee do support them.
  9. Good afternoon, I want to implement a GUI where all server players will be displayed (there will be no more than 10 of them), I have already made a GUI, added heads there, and I want the player's nickname to be written on these heads and his IP is written in Llore. I also tried to make my plugin but my experience is not enough (. can this be implemented? (Sorry for my English, I'm from Russia)
  10. Hey! It has always worked fine and I haven't changed any of my GUIs for a long time but suddenly It won't load and I'm getting this error:

    (it's a null.pointer error)
  11. Wazzuh, if I biy this, will I get automatic updates ? Just wanna make sure
  12. For something like this, there has to be a Placeholder Plugin that lists the Player Names.

    There has to be some changes because one GUI seems to miss some Information. Try to remove some to find the broken GUI.


  13. Thank you! I have been removing all of the ones I've changed within the last year and it doesnt seem to be fixing it. Did one of the updates maybe make all of my guis break? Will I maybe have to start over from scratch?
  14. Ok, so I tried removing them 1 by 1 and no matter how many i was removing the plugin wasnt working, so I decided to remove the whole folder of inventories and create a new gui and it worked. Then I tried loading in just one of the old GUIs and I got this error: (Please confirm for me whether or not I just lost all of my old GUIs. It seems that way, but it took me houuurs to make all of those.)

    [02.03 14:13:42] [Server] [Server thread/INFO]: [GUIPlus] Reloading GUIPlus [02.03 14:13:42] [Server] [Server thread/WARN]: java.lang.NullPointerException [02.03 14:13:42] [Server] [Server thread/WARN]: at [02.03 14:13:42] [Server] [Server thread/WARN]: at [02.03 14:13:42] [Server] [Server thread/WARN]: at de.kinglol12345.GUIPlus.command.inventory.subcommands.GuiReloadCMD.execute( [02.03 14:13:42] [Server] [Server thread/WARN]: at de.kinglol12345.Command.CommandManager.execute( [02.03 14:13:42] [Server] [Server thread/WARN]: at de.kinglol12345.Command.CommandManager.onCommand( [02.03 14:13:42] [Server] [Server thread/WARN]: at de.kinglol12345.Command.AbstractCommandExecutor.onCommand( [02.03 14:13:42] [Server] [Server thread/WARN]: at org.bukkit.command.PluginCommand.execute( [02.03 14:13:42] [Server] [Server thread/WARN]: at org.bukkit.command.SimpleCommandMap.dispatch( [02.03 14:13:42] [Server] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_16_R3.CraftServer.dispatchCommand( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PlayerConnection.handleCommand( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PlayerConnection.c( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PlayerConnection.a( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInChat.a( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInChat.a( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$0( [02.03 14:13:42] [Server] [Server thread/WARN]: at [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(SourceFile:144) [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(SourceFile:118) [02.03 14:13:42] [Server] [Server thread/WARN]: at [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeAll(SourceFile:103) [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w( [02.03 14:13:42] [Server] [Server thread/WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$0( [02.03 14:13:42] [Server] [Server thread/WARN]: at [02.03 14:13:42] [Server] [Server thread/INFO]: ERROR LOADING GUI
  15. Is there any progress on the tab completions?
    • Funny Funny x 1
  16. 2 NEW Feature Ideas:
    1. A Feature that you can put a Delay between the Commands that are run. For example you write "<delay>10" instead of a command and the commands after this "comand" are run 10 seconds after clicking the item.

    2. Support for the following Plugin: (for Item costs)
  17. Player placeholders do not work in how i fix it