So, I have a problem I want to remove the sweeping particles on the client side. I have a piece of code but it not working and I am quit new with packets. Can someone help me ? Code (Java): @EventHandler public void onPlayerJoin(PlayerJoinEvent e) { Player player = e.getPlayer(); CraftPlayer cP = (CraftPlayer) player; PlayerConnection pC = cP.getHandle().playerConnection; pSP = new PacketsSoundsParticles(pC); player.getAttribute(Attribute.GENERIC_ATTACK_SPEED).setBaseValue(100); } Code (Java): package fr.arkeidos.heozitems; import java.lang.reflect.Field; import org.bukkit.Particle; import net.minecraft.server.v1_15_R1.MinecraftKey; import net.minecraft.server.v1_15_R1.Packet; import net.minecraft.server.v1_15_R1.PacketPlayOutNamedSoundEffect; import net.minecraft.server.v1_15_R1.PacketPlayOutWorldParticles; import net.minecraft.server.v1_15_R1.PlayerConnection; import net.minecraft.server.v1_15_R1.SoundEffect; public class PacketsSoundsParticles extends PlayerConnection { public PacketsSoundsParticles(PlayerConnection originalConnection) { super((originalConnection.getPlayer().getHandle()).server, originalConnection.networkManager, originalConnection.getPlayer().getHandle()); } public void sendPacket(Packet<?> packet) { if (packet instanceof PacketPlayOutNamedSoundEffect) { PacketPlayOutNamedSoundEffect p = (PacketPlayOutNamedSoundEffect)packet; try { Field soundEffectField = p.getClass().getDeclaredField("a"); Field minecraftKeyField = SoundEffect.class.getDeclaredField("b"); soundEffectField.setAccessible(true); minecraftKeyField.setAccessible(true); SoundEffect soundEffect = (SoundEffect)soundEffectField.get(packet); MinecraftKey key = (MinecraftKey)minecraftKeyField.get(soundEffect); if (key.getKey().toLowerCase().contains("entity.player.attack")) return; } catch (Exception e) { e.printStackTrace(); } } else if (packet instanceof PacketPlayOutWorldParticles) { PacketPlayOutWorldParticles p = (PacketPlayOutWorldParticles)packet; try { Field particleField = p.getClass().getDeclaredField("a"); particleField.setAccessible(true); Particle particle = (Particle) particleField.get(packet); if (particle == Particle.SWEEP_ATTACK || particle == Particle.DAMAGE_INDICATOR) return; } catch (Exception e) { e.printStackTrace(); } } super.sendPacket(packet); } } Thanks in advance