how many players could a server with 64gb ram + 4-5ghz manage?

Discussion in 'Performance Tweaking' started by BF3Chilled, Mar 13, 2019.

  1. i know there are quite a few people who already asked about this , but i would love to get some first hand anwsers from people who actually run a quite big server.. on the internet it seems like everyone says something different^^...


    so i have planed to rent a server with those specs:

    64gb ram
    ssd
    3,6 to 4ghz(turbomode, 4 core) OR 3,6 to 5ghz (turbmode, 8 core)
    fast internet connection


    i know that 8 cores might be useless for minecraft but unfortunatelly there aint any 4 core servers with high ghz at my favorite vendor so i gonne stick with those at first

    i have like 40-50 plugins

    essentials, worldguard, worldedit, boss plugin, quest plugin, scoreboard, tablist, custom worldgen and some other plugins which i would place in the mid- or low category

    i would like to know how many players would be able to play on this server without lag, its mainly pvp pvm and enhanced survival i would say

    right now i think i could use 84 - 128 slots wothout lag, what do you think?
     
  2. What is the CPU model?
     
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  3. Intel® Core™ i7-6700 Quad-Core
    Intel® Core™ i9-9900K Octa-Core
     
  4. Damn i don't know how many players you could handle, but with these specs I guess definitely over 84 - 128
     
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  5. 500+ easily, maybe 1,000 if you use ClearLag ;)
     
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  6. Thats a pretty vague answer....


    it pretty much depends on your server version...

    If your Server is medium optimized:

    Intel® Core™ i7-6700 Quad-Core
    1.8.8

    ~25 Minigame Server with 20 filled Slots
    ~4 Static Server (Big server with many people on it) with 200 filled Slots

    1.13.2
    ~25 Minigame Server with 18 filled Slots
    ~5 Static Server (Big server with many people on it) with 100-120 filled Slots


    Intel® Core™ i9-9900K Octa-Core (The BEST CPU for big static server currently)
    1.8.8
    ~55 Minigame Server with 20 filled Slots
    ~6 Static Server (Big server with many people on it) with 250 filled Slots

    1.13.2
    ~55 Minigame Server with 18 filled Slots
    ~7 Static Server (Big server with many people on it) with 120-140 filled Slots

    1.13.2 is pretty bad optimized for bigger Server (100 Player+)
    1.8.8 can handle bigger Server easier than 1.13.2
    If you are using 1.13.2 i wouldnt go higher than 120-130 Slots maximum for a Server.
    If your Server is really really really good optimized you can get +10% more player...

    That's my experience and opinion...

    PS: If you are using 1.13.2, remove ClearLag.. there is an integrated method for removing such things..
    PS²: I know my English suck :p
     
    #6 Remii, Mar 16, 2019
    Last edited: Mar 16, 2019
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  7. Using clearlagg to make your server run better :ROFLMAO:
     
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  8. no... lol.
    A single core for that many players? Clearlagg is useless. MC clears entities every 5 mins automatically
     
  9. skAdam

    skAdam Previously AdamMcGrogan

    I know you wanted specific asnwers, but it could handle alot.
     
  10. Clearlag's got more then one feature lol.. It can even sample memory to figure out memory leaks/GC issues causing lag.
     
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  11. You can set startup flags for this, but most of the time it is not needed. It ends up causing more trouble than it is worth. Better to use paper and optimize your plugins.
     
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