I am currently working on a plugin that uses MCEdit schematics that makes it easy to load minigame maps without taking up entire maps (And to allow for multiple minigames to be played at one time within a single server/world). In the MCEdit schematic, there is a tag called "Blocks" which is a byte array of the blocks in the schematic. I know that each byte is a block ID of a block in the schematic. However, I do not know how to cycle through the bytes in a manner that let's me get their X, Y, and Z. Is this possible?