I would like to get list of locations of every generated structure on map, like endcities, strongholts, ocean monuments etc. prior to 1.13 server generated files like Monument.dat, Stronghold.dat, EndCity.dat in map data folder. i used to load these generaly small files and parse NBT structures out of them to get the locations and info about structures. usualy few hundreds of kilobytes of data to process. since 1.13 those files are not generated standalone, data about structures is part of region files. this means that to get locations as before, i would need to load and process whole map (all region files, hundreds of megabytes/gigabytes of data). anyone have idea how to get structure locations any other way?