Solved How To Use Players Heads In Plugins

Discussion in 'Spigot Plugin Development' started by Haileykins, Jun 7, 2018.

  1. So this might not be the right thread, and I'm not looking for code or anything, but I'm curious, how does one get player heads in a GUI menu, like when you open a GUI and there's a player head in every GUI slot for each player currently on the server or something?

    This is just a curiosity to me, I'm not doing any development with it.
  2. Choco


    Player skulls (in 1.12 and below) are of type Material#SKULL_ITEM with a byte data value of 3. From there, the SkullMeta may be used to set the owner based on its OfflinePlayer instance (or by name). SkullMeta#setOwningPlayer(OfflinePlayer). In 1.13+, similar process, but rather than SKULL_ITEM with byte data, it's just Material#PLAYER_HEAD with no data value at all. SkullMeta stays the same.
  3. That's actually really neat! Thank you!
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