Trying to create a wand, and this wand needs to select a target. Since Minecraft doesn't have any Ray Casting ability I figured I would just have an invisible projectile be my "ray caster". From what I knew already and what I googled to do this I would have to send a PacketPlayOutEntityDestroy packet to every player online so it looks invisible. The only problem is I do not want to have to use reflections to support multiple Spigot versions. Is there another way to do this? Either it be not using invisible projectiles or anything? My end goal is to left_click_air a Material.Stick and be able to find the entity target the player is aiming at.