I m a beginner with Spigot API, i mean i started plugin coding yesterday. Is there a smarter way when opening an Inventory with a command and then clicking on the Item to get it in your own Inventory? i had to create the Item twice to get it working. here is my code: Code (Java): public class KitCommand implements CommandExecutor, Listener { Inventory inventory = Bukkit.createInventory(null, 9*3, "§6§lKit-Inventar"); @EventHandler public void handleInventoryClick(InventoryClickEvent event) { Player player = (Player) event.getWhoClicked(); if(event.getClickedInventory().equals(inventory)) { event.setCancelled(true); ItemStack item = new ItemStack(Material.IRON_PICKAXE); ItemMeta itemMeta = item.getItemMeta(); itemMeta.setDisplayName("§6Spitzhacke der Verdammung"); itemMeta.addEnchant(Enchantment.KNOCKBACK, 10, true); item.setItemMeta(itemMeta); player.getInventory().addItem(item); } } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if(sender instanceof Player) { Player player = (Player) sender; if(player.hasPermission("pluginzboi.kit")) { if(args.length == 0) { ItemStack item = new ItemStack(Material.IRON_PICKAXE); ItemMeta itemMeta = item.getItemMeta(); itemMeta.setDisplayName("§6Spitzhacke der Verdammung"); itemMeta.addEnchant(Enchantment.KNOCKBACK, 10, true); item.setItemMeta(itemMeta); inventory.setItem(13, item); player.openInventory(inventory); player.sendMessage("§aWähle ein Kit!"); } else player.sendMessage("§cBitte benutze §6/kit$c!"); } else player.sendMessage("§cDu hast dazu keine Rechte!"); } return false; } }