Hi everyone, From my latest discoveries, it seems like with my server, doing "lagg unloadchunks" right after startup really improves server performance, by a lot. Doing the command first thing brings CPU usage down to 5% after startup, without it, it's pinned at 100% CPU usage of 200%. Is there any way to a command on startup inside when the Minecraft server boots up? Thanks.
All you need is to set up your anti-lag plugin to disable spawn chunks in all worlds. This frees up tons of memory and has no real downsides. If your plugin cant do this, there are others that are just for disabling spawn chunks (and your antilag plugin is shit, incidentally).
I'm using ClearLagg, but I'm pretty sure it's Spigot's preload of the world spawn that causes high CPU usage, and lagg unloadchunks undoes that. I'll look into how I can stop preload of world spawns.
I've had it for ages and it's done really nothing to cure problems, I gotta face it. I'm gonna find a better plugin, any recommendations from you?