Hey, occasionally I notice players being kicked for "You are already connected to this server!" in my bungee console log. At first I thought nothing of it, then I noticed how I can replicate it and cause my hub servers join event to trigger multiple times. How to cause the issue: From the Minecraft multilayer screen, double click your server in the list as many times as you can while on that screen and watch your hub and bungeecord consoles. The time you get to double click might be determined by your connection speed and computers cpu. Often I can easily cause 10+ connections/join events to my hub and the proxy. This means the code in my join events like database queries and others actions are called 10 times. I am not sure if this can be prevented but it does't feel right and I wondered if anyone has a good solution?