Kicked from bungee servers: Team already exists

Discussion in 'BungeeCord Help' started by Challenger8168, Aug 16, 2019.

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  1. Hello, I keep having the problem that when I join the kitpvp server or leave it, everybody else and me gets kicked to hub because in chat it says "server went down" (which is not true, because it didnt crash) and in bungee console it says:
    Code (Text):
    16.08 03:30:15 [Server] INFO java.lang.IllegalArgumentException: Team already exists in this scoreboard
    16.08 03:30:15 [Server] INFO at com.google.common.base.Preconditions.checkArgument(Preconditions.java:191)
    16.08 03:30:15 [Server] INFO at net.md_5.bungee.api.score.Scoreboard.addTeam(Scoreboard.java:73)
    16.08 03:30:15 [Server] INFO at net.md_5.bungee.connection.DownstreamBridge.handle(DownstreamBridge.java:204)
    16.08 03:30:15 [Server] INFO at net.md_5.bungee.protocol.packet.Team.handle(Team.java:122)
    16.08 03:30:15 [Server] INFO at net.md_5.bungee.netty.HandlerBoss.channelRead(HandlerBoss.java:104)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:323)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:426)
    16.08 03:30:15 [Server] INFO at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:278)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
    16.08 03:30:15 [Server] INFO at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:286)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
    16.08 03:30:15 [Server] INFO at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
    16.08 03:30:15 [Multicraft] Skipped 15 lines due to rate limit (30/s)
    How can I stop that? I already deleted the scoreboard file in every data folder I found, but it ditnt help
     
  2. Alright, I have just found out it is NameTagEdit. Thank you all and goodbye
     
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