Hey! I own a minecraft server running on 1.14.4 PaperSpigot(latest version, git-Paper-236). The server has lag and tps is constantly low when having more than approx. 10 people online. We have tried optimising the server, but with little success. We have Survival and TntRun for gamemodes. We also have a seperate world for events and in total there are 7 active worlds. When we had 19 people online, tps was about 10. Spoiler: Pictures For our host we are using OmgServ. Unlimited RAM, ?GB disk space (according to the plan) and since “unlimited” doesn’t tell much, 29GB of RAM and 476.4GB according to Spark. Bukkit.yml config: https://pastebin.com/FBDYMaSW Spigot.yml config: https://pastebin.com/dHsF8Czz Paper.yml config: https://pastebin.com/A5EQ6ySG server.properties config: https://pastebin.com/vdYvZQuZ Timings (during lag, approx. 19 people online): https://timings.aikar.co/?id=a71ae60ccf6343c796cc1ebe8c1afdcf, (usual, approx. 5-6 people online) https://timings.aikar.co/?id=3543212fba934ff3b72cde1f1b05c0eb. Spark: https://sparkprofiler.github.io/#HgYSUhuIfJ Has anyone experienced something like this and knows what could help? EDIT: We upgraded server to PaperSpigot 1.15.2 and now timings: https://timings.aikar.co/?id=46dea5fa618b4e218fb2f20c0f26f6bc and 15 players online: https://timings.aikar.co/?id=d00b0347c181499aac0ba9b4507674e4 (http://prntscr.com/rkrbw4). We probably have the Intel Xeon E5-2670.