Large heap size and performance

Discussion in 'Performance Tweaking' started by Baltimorecalling, May 25, 2016.

  1. My dedicated server has 64 gigs.

    We were hosting another vanilla instance, but they have vacated, so for the time being, I allocated 60 gigs to the main server.

    Are there performance consequences to such an absurdly large heap allocation?
     
  2. 60 fucking gigabytes lmaooo.
     
    • Agree Agree x 1
  3. I've got nothing better to do with it, xD
     
  4. Find something to do with it.
     
  5. MiniDigger

    Supporter

    a single java task can't handle such a large heap space. if you need more then like 10gb split up your server using bungeecord.
     
  6. can't handle meaning: won't use or performs poorly?
     
  7. I believe it will just hit your CPU a bit harder. Starting a network is an option if you got ton of RAM "collecting dusts". Plus you will put the CPU to work by running multiple instances at the same time. Remember Minecraft's main processes run only under a single core at a time.
     
  8. Yep, I know that. Just can't run bungee on MCSL semi-vanilla
     
  9. Why vanilla? Why not spigot without plugins. It will increase performance even without changing anything
     
  10. I don't run vanilla jar. We run spigot. The list category is MCSL's semi-vanilla, so we're limited in what plugins we can use.