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Discussion in 'Spigot Plugin Development' started by SkytAsul, Nov 25, 2018.
It should now be fixed!
Is there any way to make the laser follow a player?
I will add a method to move the laser.
Laser#moveStart and Laser#moveEnd to move the laser
No more collision problems
Fixed a bug when creating multiple lasers in a short duration (less than 1 tick)
@Nemo_64 check this out
Thanks for this <3
Thank you a lot for making this awesome tool and adding my idea
Am I the only one that when moves the start point of a laser the collisions start again?
Fixed (again) a bug with collisions
@Nemo_64 sorry, my fault
Don't worry, I'm glad to help you reporting bugs.
Demo of something I quickly made today:
The class is available here: https://github.com/SkytAsul/GuardianBeam/blob/master/LaserDemo.java