Spigot Leaf ➜ The Bridge - Lite 0.1.0b

A lightweight the bridge skript.

  1. -
     
    #1 ANDREI923, May 28, 2018
    Last edited: Nov 18, 2019
    • Informative Informative x 1
  2. good I keep presenting the same failure of [player] has joined to the game and I do not understand why and in version 0.0.1 that did not happen to me. the error is this
     

    Attached Files:

    #5 VictoxGame, Jun 4, 2018
    Last edited: Jun 4, 2018
  3. i have changed [ ] with { } in placeholders so [player], is now {player}
     
  4. When I enter the portal, my player simply falls into the void as if there is no portal or nothing. The only thing is a damaging buzz of the portal and it doesn't goal.
    Please, help!
     
  5. Did you set the region of it? same as in tutorial
     
  6. I think yes, I set the region of each goal, as in the tutorial
     
  7. support 1.8 no
     
  8. yes
     
  9. I downloaded reload server and nothing seen, please help me
     
  10. Can you please give me the file "start.bat" of bungeecord?
    Your "file start.bat" PREMADE spigot server is perfect for optimizing Ram and CPU.
    Thanks you so much
     
  11. Code (Text):
    Can't understand this condition/effect: make a gui slot 0, 1, 2, 3, 4, 5, 6, 7, 17, 26, 35, 44, 18, 27, 36, 9, 45, 46, 47, 48, 49, 50, 51, 52, 53 and 8 of player with green glass named "&8 " to do nothing (bridge.sk, line 121: make a gui slot 0, 1, 2, 3, 4, 5, 6, 7, 17, 26, 35, 44, 18, 27, 36, 9, 45, 46, 47, 48, 49, 50, 51, 52, 53 and 8 of player with green glass named "&8 " to do nothing')
    [13:52:08 ERROR]: ': &c&l%loop-value%||||&8&l? &7PLAYING: &3%size of {bridge.arena.%loop-value%.ninjas::*}%||||&8&l? &7STATE: &a%{bridge.arena.%loop-value%.status}%" to run player' is not a valid item data (bridge.sk, line 123: make a gui slot {_slot} of player with green clay named "&7" with lore "&8&l? &7NAME: &c&l%loop-value%||||&8&l? &7PLAYING: &3%size of {bridge.arena.%loop-value%.ninjas::*}%||||&8&l? &7STATE: &a%{bridge.arena.%loop-value%.status}%" to run player command "bridge join %loop-value%"')
    using skript 2.2-dev36, skquery 3.6.0-lime, and skellett version 1.9.6b
    Arena setup goes fine, until after I save, and do /bridge list, nothing shows up, its an empty gui
     
  12. you also need tuske (forgot to mention) https://github.com/Pikachu920/TuSKe/releases
     
  13. ah ok
    I changed a few lines, and now it works: (without tuske)
    line 123:
    Code (Text):
    format slot {_slot} of player with green clay named "&7" with lore "&8&l» &7NAME: &c&l%loop-value%||||&8&l» &7PLAYING: &3%size of {bridge.arena.%loop-value%.ninjas::*}%||||&8&l» &7STATE: &a%{bridge.arena.%loop-value%.status}%" to run [execute player command "bridge join %loop-value%"]
    line 121:
    Code (Text):
    set slot 0, 1, 2, 3, 4, 5, 6, 7, 17, 26, 35, 44, 18, 27, 36, 9, 45, 46, 47, 48, 49, 50, 51, 52, 53 and 8 of player's current inventory to green glass named "&8 "
    line 118:
    Code (Text):
    open chest inventory with 6 rows named "&8&l» &6Bridge - Arenas" to player