1.17.1 Listening to server side packets?

Discussion in 'Spigot Plugin Development' started by KrHanwoo, Jan 15, 2022.

  1. Is there a way to listen to server-side packets and modify them without ProtocolLib?
    for instance, packets like PacketStatusOutServerInfo, PacketLoginInStart.

    I've searched google but the only thing I get is injecting into the player's connection.
    I know that ProtocolLib can do it but I just want to try it without it.
  2. You can, but its pretty damn complicated lol. If protocollib can do it, anyone can. it just takes courage and a shit tons of time. also, why not use a library MADE and USED for this developped by professionnals with no bug? Why try to reinvent the wheel?
    • Funny Funny x 1
  3. Do you know how it is hard?
  4. You have to create your own injector to player while is handling channel