Looking for a way to make hostile mobs ignore or run away from players

Discussion in 'Spigot Plugin Help' started by HASMCServers, Feb 15, 2020.

  1. I want to add negative (or 0) generic.followRange attribute onto a piece of armor, so players are basically ignored by hostile mobs when they put on that armor. However I learned that that attribute can only affect entities.

    One person recommended "listen for the entitytargetevent with a plugin" but I'm not sure what that means.

    Is this possible? Or does a plugin like this exist? Any input helps, thank you.
     
  2. you know that mobs are entities right ?
     
  3. Did I word something wrong?

    Yes I know that. I want players to wear armor, that will make mobs run away from the player. However, I can't attach followRange to the armor - I can only spawn in mobs with that attribute. So putting it on armor does nothing...

    Sorry if it doesn't make sense
     
  4. ah I though the attributes can be wear on armors but affects only entities. my bad x)
    Anyways, I don't have any idea of how to do that. idk if it can help but I know that MysticalMobs can change mobs AI
     
  5. Try using this
    https://www.spigotmc.org/resources/not-ai-mobs-useful-for-hcf.46607/