Hello! I'm not exactly sure where this thread should be posted so I'll put it here for now and hope that it's right! I'm looking for a way to manually (or automatically) set biomes to an artificially made map that is thousands of blocks long/wide. I know MCEdit has the ability to do so but I don't think it works for any version above 1.13? The map is made in version 1.15.2. Is there a way to accomplish this with Java perhaps? Potentially by looking through a chunk, collecting information on what blocks/block types are within that chunk and if the blocks match >50% of the blocks a desert would have logically- set the biome of those blocks to desert? That obviously won't be the most reliable way- it's just a proof of concept. I don't know if it's a realistic goal to try to create this. Let me know what you think or if there is a resource already out there that can help!