Minecraft 1.13: API Preview 4

Discussion in 'News and Announcements' started by md_5, Jan 14, 2018.

Thread Status:
Not open for further replies.
  1. Maximvdw

    Benefactor

    woehoee but isnt it 18w?
     
  2. i have a question when do you do redstone asyncrone?
     
    • Funny Funny x 1
  3. MiniDigger

    Supporter

    redstone can't be done asynchronous. it would be the hell on earth.
     
    • Like Like x 1
  4. I am really sorry if this has been explained before or is documented somewhere but...

    Is the 1.13 preview buildable via BuildTools yet? The --dev seems to generate builds calling themselves 1.12.2.
     
  5. MiniDigger

    Supporter

    It's not as it's only the API. If you want to build the API, clone the Bukkit repo from stash and run maven.
     
  6. I figured that might have been the case. I will have to give it a go the next time I have some free cycles to work on CityWorld.

    I look forward to getting my hands on the new material system. Thanks again for all the great work on Spigot!
    p.s. Not a Bob
     
  7. Why to not save Minecraft ID's just on Spigot side? Well, Mojang side removed this in 1.13. But Spigot! Spigot side can save it
     
    • Optimistic Optimistic x 2
  8. Why keep em?
     
    • Like Like x 1
  9. SlimeDog

    Moderator Patron

    I don't want to update my 3-year-old plugin. Wahhhhhhhh!
     
    • Agree Agree x 1
    • Funny Funny x 1
  10. It's weird to type in chat all the letters of needed blocks. In /give, //set, //replace, etc.

    Agree, it's easily to type //replace 139 159 instead of //replace cobblestone_wall stained_hardened_clay

    And store too, by the way (strings will keep used more memory on disk in Minecraft world saves). Letters is the hell! @md_5, please, do anything
     
  11. So your reason is that you're lazy and would rather have spigot make unofficial item ID's that Im sure would become hell to maintain
     
    • Agree Agree x 2
  12. I'm not lazy. It's not this question. It's because it takes more time, no any. Maybe you have a lot of time, but I do many things. "The time is money"
     
  13. Only builders can understand it. It's takes not only my time, it takes time of other people.
     
  14. Umm as far as I know with this update 1.13 will make all spigot material enums match the regular minecraft names just replace a space with a _ this is the future keep up with the times. If you can't understand it's not spigot's problem
    I dont have a lot of time Im in college and have a part-time job so my time is limited.
     
  15. I know. And I said about Spigot can not delete ID's due to Mojang updates. Spigot side can keep it working, let Mojang do what they want
     
  16. Choco

    Moderator

    It's not happening. End of discussion. You've had your grace period, it was 4 years. Update your plugins or stop complaining. Spigot follows Mojang's changes, therefore if you dislike the removal of numerical IDs, complain to them, but until you understand the implications of having numerical IDs, you have no right to complain at all
     
    • Agree Agree x 3
    • Like Like x 1
  17. Give me a good reason, other than following the updates of Mojangs for ID changes, and I’ll respect your point, and understand it more clearly.
     
  18. There is no point and it would be hell to maintain
     
  19. ssamjh

    Moderator

    Removing ID's is for the best. Just think about it, looking at a config and seeing it match exactly to the in-game item!
     
  20. SlimeDog

    Moderator Patron

    So sorry that you're inconvenienced. Should be a snap to write yourself a little wrapper so that you can keep using deprecated ids. Maybe you could offer it as a Premium Plugin.
     
Thread Status:
Not open for further replies.