I was testing out silk spawners and I soon realized that mobs aren't spawning. So I grabbed an egg and tried spawing an pig and that wouldn't even work?! I placed down a pig spawner and that wouldn't spawn. Nothing is spawning and I can't make anything spawn on my server!?
AAC Citizens CommandNPC Crazy Crates CustomEnchants EpicRename Essentials Factions HeadDatabase Holographic Displays KitAdder MVdWPlaceHolderAPI Multiverse-Core PermissionEx PlayerSkill ProtocolLib ShopGUI+ SilkSpawners SimpleVouchers SpigotLib Vault ViaVersion WorldEdit WorldGaurd
#Minecraft server properties #Tue Aug 01 22:26:59 EDT 2017 spawn-protection=0 max-tick-time=60000 generator-settings= force-gamemode=false allow-nether=true gamemode=0 broadcast-console-to-ops=true enable-query=false player-idle-timeout=0 difficulty=1 spawn-monsters=true op-permission-level=4 resource-pack-hash= announce-player-achievements=true pvp=true snooper-enabled=true level-type=DEFAULT hardcore=false enable-command-block=false max-players=40 network-compression-threshold=256 resource-pack-sha1= max-world-size=29999984 server-port=25591 debug=false server-ip=192.95.37.203 spawn-npcs=true allow-flight=false level-name=world view-distance=10 resource-pack= spawn-animals=true white-list=false generate-structures=true max-build-height=256 online-mode=true level-seed= use-native-transport=true motd=A Minecraft Server enable-rcon=false
I checked silk spawers, I've had other servers where it worked perfectly without no problems, I think its a plugin.
In the worldguard/world/regions.yml you should also have a region for the world. Code (Text): __global__: members: {} flags: {} owners: {} type: global priority: 0
Why would that make a difference? I removed silk spawners and I got rid of it and it still doesn't work