I'm so confused on why this is happening. Can you try deleting the MoneyFromMobs folder in your plugins folder and restarting your server. Also, are there any errors in your console when you reload the plugin?
Hi, this plugin is made for Spigot but you are using craftbukkit. I recommend switching to either Spigot or PaperMc https://papermc.io/downloads
This plugin only adds money drops. This might be what you are looking for https://www.spigotmc.org/resources/custom-drops-editor-1-13-1-16-easy-to-use-hard-not-to-want.71153/
Hi there, I was wondering any there's any way if you would be able to support RoseStacker? The mobs spawned from spawners (which are in stacks) on my server still drop the money even when the "MoneyDropsFromSpawnerMobs" is set to false in the MFM config. Example image here.
chocolf updated Money From Mobs | 1.12 - 1.16.5 with a new update entry: Money From Mobs 3.62 Read the rest of this update entry...
The new "floating" update causes an armor stand noise issue on my server. Every few coins you pick up the floating armor stand will break and then just keep causing a breaking noise. Only way to fix it is disabling the plugin via Plugman or restarting the server.
Hey, what version of spigot/paper are you using? and is there any error messages in your console when this happens?
chocolf updated Money From Mobs | 1.12 - 1.16.5 with a new update entry: Money From Mobs 3.63 Read the rest of this update entry...
how to remove digits after decimal point? I just want coins to fall at 1. 10-15 pieces for example. but 1.06 falls and 10.25 is stored .. and if I have a gold coin model, how to understand 10.25 units of coins. and all similar plugins suffer from it
To remove digits after decimal points you will need to set MoneyAddedPerLevel: 0 in the config and then make sure your mobs min and max are the same. For example: Code (Text): PIG: Enabled: true Min: 10 Max: 10 DropChance: 100 NumberOfDrops: 10 OnlyOnKill: true This will make a pig drop 10 coins all worth 1
Another placeholder I think would be handy is a total_pickup so users could see how much in total they have gained from mobs just a thought.