libraryaddict submitted a new resource: Mos Are Humans Too (version 1.0) - Mobs are humans too! Read more about this resource...
libraryaddict updated Mos Are Humans Too with a new update entry: Released 1.1 Read the rest of this update entry...
libraryaddict updated Mos Are Humans Too with a new update entry: Released 1.2 Read the rest of this update entry...
request feature: -Possibility to add own skin to the Player, so the other player not only see a steeve skin, but a real player skin -MobNameWhenPlayer seem to be limited to 14 sign, could you please increase to more
Impossible. Impossible. The skins are directly fetched from the name of the player. Player names are limited to 16 letters. Coloring counts.
Can you also add an option to only send the sounds of the disguises? Like: send-original-sounds:false (if false it'll send the disguises sounds, if true the original mob that was disguised).
Horse causes clientside to close. spigot 1021 bcord 588 edit: Why is chicken wearing a suit as player, and everything else is steve...? is skin changable?
Nope, the Human skins are bound to their belonging MineCraft.net account so their skin cannot be changed unless you own these accounts. For a tempfix you can rename the Username of what the Chicken mob will disguise in human form. e.g. chicken with a lower 'c' would return a Steve skin again.
Can we have them spawn with configurable armour and weapons? and also the ability to pick only one mob to be disguised as a player/npc Also maybe chances the mob will spawn as the player/npc