Hey guys (and gals) Basically i heard upping your moved wrongly threashold can help those suffering players who have a bad link to the server (rubberbanding) wise, Can somebody please tell me what some values are that I can up this too to make a difference for those players, and any other possible conflict? thanks! Code (Text): # This is the main configuration file for Spigot. # As you can see, there's tons to configure. Some options may impact gameplay, so use # with caution, and make sure you know what each option does before configuring. # For a reference for any variable inside this file, check out the Spigot wiki at # http://www.spigotmc.org/wiki/spigot-configuration/ # # If you need help with the configuration or have any questions related to Spigot, # join us at the IRC or drop by our forums and leave a post. # # IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ ) # Forums: http://www.spigotmc.org/ config-version: 8 settings: timeout-time: 60 restart-on-crash: true restart-script: ./start.sh netty-threads: 4 attribute: maxHealth: max: 2048.0 movementSpeed: max: 2048.0 attackDamage: max: 2048.0 bungeecord: false late-bind: false sample-count: 12 player-shuffle: 0 filter-creative-items: true user-cache-size: 1000 int-cache-limit: 1024 moved-wrongly-threshold: 0.0625 moved-too-quickly-threshold: 100.0 save-user-cache-on-stop-only: false debug: false global-api-cache: false messages: restart: Server is restarting whitelist: You are not whitelisted on this server! unknown-command: Unknown Command. Think Again Silly Goose! server-full: The server is full! outdated-client: Outdated client! Please use {0} outdated-server: Outdated server! I'm still on {0} stats: disable-saving: false forced-stats: {} commands: spam-exclusions: - /skill silent-commandblock-console: false replace-commands: - setblock - summon - testforblock - tellraw log: true tab-complete: -1 world-settings: default: verbose: false enable-zombie-pigmen-portal-spawns: true zombie-aggressive-towards-villager: true anti-xray: enabled: true engine-mode: 1 hide-blocks: - 14 - 15 - 16 - 21 - 48 - 49 - 54 - 56 - 73 - 74 - 82 - 129 - 130 replace-blocks: - 1 - 5 nerf-spawner-mobs: false wither-spawn-sound-radius: 0 view-distance: 10 entity-activation-range: animals: 32 monsters: 32 misc: 16 entity-tracking-range: players: 48 animals: 48 monsters: 48 misc: 32 other: 64 ticks-per: hopper-transfer: 8 hopper-check: 8 hopper-amount: 1 item-despawn-rate: 6000 merge-radius: item: 2.5 exp: 3.0 mob-spawn-range: 4 growth: cactus-modifier: 100 cane-modifier: 100 melon-modifier: 100 mushroom-modifier: 100 pumpkin-modifier: 100 sapling-modifier: 100 wheat-modifier: 100 arrow-despawn-rate: 1200 hanging-tick-frequency: 100 chunks-per-tick: 650 clear-tick-list: false max-entity-collisions: 8 dragon-death-sound-radius: 0 seed-village: 10387312 seed-feature: 14357617 hunger: walk-exhaustion: 0.2 sprint-exhaustion: 0.8 combat-exhaustion: 0.3 regen-exhaustion: 3.0 max-tnt-per-tick: 100 max-tick-time: tile: 50 entity: 50 random-light-updates: false max-bulk-chunks: 10 save-structure-info: true hopper-alt-ticking: false
We have been having the same issue for a few weeks now. I have been running the threshold at 3000 in hopes that the rubber banding would stop. We are still seeing the error, and i am yet to observe, or find a possible maximum value. I will be setting it up to 10000 this afternoon just to test.