I have a BungeeCord that has a lot of players connected. Unfortuantely, a small amount of traffic is causing ALL players to time out and disconnected, which is a huge problem considering we have combat-logging penalties. I'm running the latest version of Waterfall, and the only plugin on the bungee is ViaVersion. It only takes like 10-20 of these connections for it to kick everyone, which is a HUGE problem. I've done a lot of googling, but I can't seem to find any fixes. I can't just block these IPs either, since it's coming from so many different unique IPs each time. What can I do to fix this? I'm pretty sure that the problem is that bungeecord was designed poorly and throws exceptions for all this stuff, which totally bogs down the CPU.