Spigot MyPet 3.10

Feature rich, Level you pet, Skillsystem (MC 1.7.10-1.15.2)

    • Like Like x 1
  1. is it possible to make the inventory world specific?
    if not, you can code it?
  2. It is possible to set default skill tree always on level 1 then random assign to 1 of 3 skill tree after level 20?
    Like a:
    Level 1: Default skilltree
    Level 20: Automatically random 1 of 3 skill tree except of default
    #944 Rhay123, Feb 5, 2020
    Last edited: Feb 5, 2020
  3. U can update to 1.15.2 please?
    WARNING 1.15.X Lagging source: ZOMBIE
    screen 2:
    • Agree Agree x 1
  4. Plans to add MMOCORE support?
    • Agree Agree x 1
  5. JugadorNinja


    Can you please add support for the latest version of Lands? I keep getting this spam messages:
    Code (Text):

    [12:42:55 WARN]: java.lang.IllegalAccessException: The getLandChunk method is not supported anymore. Please contact the developer, who uses the LandsAPI.
    [12:42:55 WARN]:        at me.angeschossen.lands.api.integration.LandsIntegration.getLandChunk(?:94)
    [12:42:55 WARN]:        at de.Keyle.MyPet.util.hooks.LandsHook.canHurt(LandsHook.java:71)
    [12:42:55 WARN]:        at de.Keyle.MyPet.util.HookHelper.canHurt(HookHelper.java:64)
    [12:42:55 WARN]:        at de.Keyle.MyPet.util.HookHelper.canHurt(HookHelper.java:41)
    [12:42:55 WARN]:        at de.Keyle.MyPet.listeners.MyPetEntityListener.onMyPet(MyPetEntityListener.java:302)
    [12:42:55 WARN]:        at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor663.execute(Unknown Source)
    [12:42:55 WARN]:        at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69)
    [12:42:55 WARN]:        at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80)
    [12:42:55 WARN]:        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70)
    [12:42:55 WARN]:        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:559)
    [12:42:55 WARN]:        at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.callEvent(CraftEventFactory.java:232)
    [12:42:55 WARN]:        at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:994)
    [12:42:55 WARN]:        at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:881)
    [12:42:55 WARN]:        at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:837)
    [12:42:55 WARN]:        at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:1026)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.EntityLiving.damageEntity0(EntityLiving.java:1691)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.EntityLiving.damageEntity(EntityLiving.java:1049)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.EntityHuman.attack(EntityHuman.java:1113)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.EntityPlayer.attack(EntityPlayer.java:1698)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.PlayerConnection.a(PlayerConnection.java:2050)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:51)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:6)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:23)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.TickTask.run(SourceFile:18)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.MinecraftServer.ba(MinecraftServer.java:1038)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.MinecraftServer.executeNext(MinecraftServer.java:1031)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.executeAll(IAsyncTaskHandler.java:95)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.MinecraftServer.a(MinecraftServer.java:1172)
    [12:42:55 WARN]:        at net.minecraft.server.v1_15_R1.MinecraftServer.run(MinecraftServer.java:934)
    [12:42:55 WARN]:        at java.lang.Thread.run(Thread.java:748)
    • Agree Agree x 1
  6. Is there an option to give pets weapons like swords and bows and feed them golden apples to increase health? if not, please can you add this, thanks
    #948 Fir3blademaster, Feb 17, 2020
    Last edited: Feb 17, 2020
  7. Can i reset the db of pets?
  8. Players rejoin, pets disappear, how to solve
  9. It says on the wiki that this hooks into Factions. Does it work with FactionsUUID as well?
  10. How can I give permissions to my players to store the pets?
    I have the MyPet.command.store but it show the message that they cannot use this
    also they cant feed the pets
  11. pets are not feeding. You can't feed the pets. no console errors ... help
    version 1.15.2
  12. @Keyle amazing plugin!
    Please can you add purge command to remove players data?
    I want to delete players data if:
    - not logged in the latest 6-12 months
    - they have no pet
    - they have low level pet

  13. I have the same problem with petstore. To workaround it I made a command block that executes the command when a player clicks the button.
    I wish they would fix this bug, its been around for ages...
  14. It's not a bug. You just don't have setup your permissions correctly
  15. I figured it out. You have to have a storage limit set in the config, plus have the MyPet.petstorage.limit.<limit> permission and they both have to match otherwise it wont work.
  16. Hi!
    Great plugin! Just amazing!
    I do have a question though:
    Is it possible to make variants of the same pet? For example I want a regular Iron Golem with 100 health and a "special" Iron Golem with 300 health - is it possible to make?