Strahan submitted a new resource: No Item Frame Display Name - Hides display names when items are put into item frames Read more about this resource...
Strahan updated No Item Frame Display Name with a new update entry: Added support for 1.16 Read the rest of this update entry...
Strahan updated No Item Frame Display Name with a new update entry: Bug fix Read the rest of this update entry...
Strahan updated No Item Frame Display Name with a new update entry: Added default status Read the rest of this update entry...
It was designed for Spigot, though I can't imagine why Paper would make any difference. I'll download Paper and check it out.
Thanks! I was also getting some errors in the console when using it but I am unsure if it originates from the plugin or something else! O: ill see if i can replicate the error EDIT: When placing a named item in an item frame, this error pops in console, and nothing is hidden! https://pastebin.com/03hVhX6p
Strahan updated No Item Frame Display Name with a new update entry: Bug fixes Read the rest of this update entry...
Yea, I made some mistakes in the code. Looking at it now, I can't believe I didn't catch it, d'oh. Revamped it so it only uses NMS for MC 1.13 and older (the versions before the PersistentDataContainer existed). Versions from 1.14 and up should continue to work so long as PDC remains. See if plugin v1.3 works better for you. If not, post the stack trace as you did earlier and I'll dig into it again. Thanks!
No, a Spigot plugin requires Spigot. That said, there is no reason one cannot have a "single player" experience whilst using a Spigot server. I do it all the time. I have a 1.17 server I fire up when I want to play Minecraft. I just don't share it to the world, there is no firewall rule or port forward allowing it to be connected to the net externally. This way I can play single player, but still leverage the power of Spigot plugins. Because f* cutting trees, lol. I can't play without TreeCapitator, I'm too lazy to cut trees by hand hehe.
Hello, this plugin doesn't seem to work with CIT packs; whenever I place the CIT item in a frame it renders as a vanilla block. Is there a way to fix that?
A CIT pack is a resource pack that adds custom models to vanilla minecraft--basically you use an anvil to rename an existing in-game item (like a stick or a block of cobblestone) and optifine replaces it with a different model according to the item and what you renamed it. Here's an example of a CIT pack. Just speculation, but from what I tried doing on my server, I'm guessing that maybe your plugin resets the name of items placed in item frames to be default...? Is that how it works, or is there something else that could be interfering with the custom names of the items?