NoCheatPlus Config | Optimized And Free

Discussion in 'Server & Community Management' started by Captain_Obvious, Jun 22, 2016.

  1. I’ll have to look into the slabs issue. For the Essentials Fly, that’s an issue with NoCheatPlus, at least that’s what I could tell from my testing.
     
  2. it looks like NCP is saying something about sea pickles and incomplete block data. Just thought I'd mention it.

    Thanks for producing this list.
     
  3. Just an issue with NCP itself, shouldn’t cause any problems.
     
    • Like Like x 1
  4. OK, it seems like I have some feedback which may be of interest to you.

    After seeking feedback from the players, it seems they are unable to mine blocks while standing on anything other than a full block.

    Players have reported they cannot: (these problems are solved after disabling fastbreak)
    • remove dirt while standing on tilled soil.
    • remove chests while standing on the chest.
    • break blocks while standing on slabs.
    • remove conduits while floating in water.
    Also, it seems that horses are moving poorly on slabs. (disabling moving fixed this)

    Also, i noticed that passable violations are throwing in a few scenarios
    • corner fences (where a fence changes direction) are treated like full blocks and stop the player.
    • doors, anvils, chests act like solid blocks which prevent a player from opening chests through a door, accessing a chest under an anvil, crafting table under a chest.
     
    #744 NullCase, Oct 10, 2018
    Last edited: Oct 10, 2018
  5. Thanks for pointing this out, as these seem to be more specific cases. Make sure youre running the latest version of NCP. Other than that, doesn’t seem like anything else can be done. I’ll have to check these issues out and see if there’s anything config wise that I can change in terms of block issues.
     
    • Like Like x 1
  6. SpacePuppeh

    Supporter

    Let’s hope asofold is back soon :(
     
    • Agree Agree x 1
  7. on the latest version I'm able to speed hack and was wondering what part in ncp do i have to tweak to make it more strict?

    because it works fine if i have cmd:kickfly but i don't like kicking people when they're lagging and false flags it so i wanted to
    make it more strict so that a true hacker would just lag back all the time/glitch out rather than getting kicked in-case it was false.

    1.13.1
     
  8. Could you provide a video? Small speed things/fly hacks should only last a few tries before every attempt is stopped. You can also try lowering the cancel VL to something lower, like 20
     
  9. Default config minus the kick part
    3.16.1

    https://i.gyazo.com/963ddb3491de967398a2e1ec7afa5ff4.gif

    also what part of vl theres some still confused what to tweak
     
  10. @Captain_Obvious

    Walking on crops are super glitchy and you get stuck. Can anyone help??

    1.13.1

    Thank you
     
    • Like Like x 1
  11. SpacePuppeh

    Supporter

    Here's a list I have so far for the update. Does anyone have any idea how to make the "farmland" and "bed" checks, for example, work? Is there something I can add? I am unable to find a reference for how to use these flags well. @Captain_Obvious
    Code (Text):
        overrideflags:
          snow: default
          piston_moving_piece: default+ign_passable+ground_height
          moving_piston: default+ign_passable+ground_height
          COBBLESTONE_WALL: default+ign_passable+ground_height
          MOSSY_COBBLESTONE_WALL: default+ign_passable+ground_height
          IRON_DOOR: default+ign_passable+ground_height
          OAK_DOOR: default+ign_passable+ground_height
          SPRUCE_DOOR: default+ign_passable+ground_height
          BIRCH_DOOR: default+ign_passable+ground_height
          JUNGLE_DOOR: default+ign_passable+ground_height
          ACACIA_DOOR: default+ign_passable+ground_height
          DARK_OAK_DOOR: default+ign_passable+ground_height
          OAK_SLAB: default+ign_passable+ground_height
          SPRUCE_SLAB: default+ign_passable+ground_height
          BIRCH_SLAB: default+ign_passable+ground_height
          JUNGLE_SLAB: default+ign_passable+ground_height
          ACACIA_SLAB: default+ign_passable+ground_height
          DARK_OAK_SLAB: default+ign_passable+ground_height
          STONE_SLAB: default+ign_passable+ground_height
          SANDSTONE_SLAB: default+ign_passable+ground_height
          PETRIFIED_OAK_SLAB: default+ign_passable+ground_height
          COBBLESTONE_SLAB: default+ign_passable+ground_height
          BRICK_SLAB: default+ign_passable+ground_height
          STONE_BRICK_SLAB: default+ign_passable+ground_height
          NETHER_BRICK_SLAB: default+ign_passable+ground_height
          QUARTZ_SLAB: default+ign_passable+ground_height
          RED_SANDSTONE_SLAB: default+ign_passable+ground_height
          PURPUR_SLAB: default+ign_passable+ground_height
          PRISMARINE_SLAB: default+ign_passable+ground_height
          PRISMARINE_BRICK_SLAB: default+ign_passable+ground_height
          DARK_PRISMARINE_SLAB: default+ign_passable+ground_height
          OAK_FENCE: default+ign_passable+ground_height
          SPRUCE_FENCE: default+ign_passable+ground_height
          BIRCH_FENCE: default+ign_passable+ground_height
          JUNGLE_FENCE: default+ign_passable+ground_height
          ACACIA_FENCE: default+ign_passable+ground_height
          DARK_OAK_FENCE: default+ign_passable+ground_height
          NETHER_BRICK_FENCE: default+ign_passable+ground_height
          OAK_FENCE_GATE: default+ign_passable+ground_height
          SPRUCE_FENCE_GATE: default+ign_passable+ground_height
          BIRCH_FENCE_GATE: default+ign_passable+ground_height
          JUNGLE_FENCE_GATE: default+ign_passable+ground_height
          ACACIA_FENCE_GATE: default+ign_passable+ground_height
          DARK_OAK_FENCE_GATE: default+ign_passable+ground_height
          WHITE_STAINED_GLASS_PANE: default+ign_passable+ground_height
          ORANGE_STAINED_GLASS_PANE: default+ign_passable+ground_height
          MAGENTA_STAINED_GLASS_PANE: default+ign_passable+ground_height
          LIGHT_BLUE_STAINED_GLASS_PANE: default+ign_passable+ground_height
          YELLOW_STAINED_GLASS_PANE: default+ign_passable+ground_height
          LIME_STAINED_GLASS_PANE: default+ign_passable+ground_height
          PINK_STAINED_GLASS_PANE: default+ign_passable+ground_height
          GRAY_STAINED_GLASS_PANE: default+ign_passable+ground_height
          LIGHT_GRAY_STAINED_GLASS_PANE: default+ign_passable+ground_height
          CYAN_STAINED_GLASS_PANE: default+ign_passable+ground_height
          PURPLE_STAINED_GLASS_PANE: default+ign_passable+ground_height
          BLUE_STAINED_GLASS_PANE: default+ign_passable+ground_height
          BROWN_STAINED_GLASS_PANE: default+ign_passable+ground_height
          GREEN_STAINED_GLASS_PANE: default+ign_passable+ground_height
          RED_STAINED_GLASS_PANE: default+ign_passable+ground_height
          BLACK_STAINED_GLASS_PANE: default+ign_passable+ground_height
          END_ROD: default+ign_passable+ground_height
          TURTLE_EGG: default+ign_passable+ground_height
          SEA_PICKLE: default+ign_passable+ground_height+ground
          DRAGON_HEAD: default+ign_passable+ground_height
          PLAYER_HEAD: default+ign_passable+ground_height
          SKELETON_SKULL: default+ign_passable+ground_height
          CHEST: default+ign_passable+ground_height
          TRAPPED_CHEST: default+ign_passable+ground_height
          DAYLIGHT_DETECTOR: default+ign_passable+ground_height
          ANVIL: default+ground_height+ign_passable
          WOODEN_DOOR: default+ground_height+ign_passable
          GRASS_PATH: default+ground_height+ign_passable
          FARMLAND: default+ground_height+ign_passable
          WATER: default+ground_height+ign_passable
          FLOWING_WATER: default+ground_height+ign_passable
          ENCHANTING_TABLE: default+ground_height+ign_passable
          REPEATER: default+ground_height+ign_passable
          IRON_BARS: default+ground_height+ign_passable
          BED: default+ground_height+ign_passable
     
  12. Soil and color_bed I.e red_bed, blue_bed, etc. All 16 colors need to be added. I've resolved most, if not all, block issues weeks ago including slabs. Swimming is still the only unsolvable issue as far as I see since I've tried everything apart from disabling the check,in which a 3rd party fast ladder/spider/fly/jesus check(s) would be needed.
     
  13. SpacePuppeh

    Supporter

    I copied the list from your config into mine, and the farmland still isn't working after walking on it in survival mode.

    Edit: Just want to add survival and creative often have differences. For example, in my own attempts to fix the beds and anvils, creative worked whereas survival didn't. I've yet to try your bed fix though lol.

    I think kelp and anvils (walking into side) are also broken.
     
    #754 SpacePuppeh, Oct 20, 2018
    Last edited: Oct 20, 2018
    • Informative Informative x 1
  14. crops make it unplayable if you get stuck

    Is anyone having this issue? How can i solve this??

    There are also quite a few blocks that are very glitchy and players are at the point they dont want to play anymoore. I am using the config provided on here as well as the passable config.
     
    #755 rosiejane, Oct 26, 2018
    Last edited: Oct 27, 2018
  15. Players are getting stuck in water and dying. Is anyone else having this issue??
     
  16. I have add GRASS_PATH: default+ground_height+ign_passable but is not work.
    https://github.com/NoCheatPlus/Issues/issues/567
    Slab is dont work to.
    okay it will be funny. If you look at the block you are standing on and click right-click, there is no flag anymore.

     
    #757 lolbob, Nov 9, 2018
    Last edited: Nov 9, 2018
  17. Hello, I'm Brazilian and I had some problems regarding "morepackets", it kicked some players if they were for example "/ home base" after going to a dimension for example.

    Here my config in the NCP, if someone can confirm me if it is correct or I must lower or increase these limits, thanks in advance.

    morepackets:
    active: true
    seconds: 6
    epsideal: 40
    epsmax: 44
    burst:
    packets: 80
    directviolation: 80
    epmviolation: 180
    setbackage: 40
    actions: cancel vl>10 log:morepackets:0:2:if cancel vl>100 log:morepackets:0:2:if cancel cmd:kickpackets

    --
    morepackets:
    active: true
    actions: cancel vl>10 log:morepackets:0:2:if cancel
     
  18. Found this on the ticket you posted, try replacing my block values with the one they posted
    '
    Code (Text):
     MOVING_PISTON: default+ign_passable+ground_height
      COBBLESTONE_WALL: default+ign_passable+ground_height
      MOSSY_COBBLESTONE_WALL: default+ign_passable+ground_height
      IRON_DOOR: default+ign_passable+ground_height
      OAK_DOOR: default+ign_passable+ground_height
      SPRUCE_DOOR: default+ign_passable+ground_height
      BIRCH_DOOR: default+ign_passable+ground_height
      JUNGLE_DOOR: default+ign_passable+ground_height
      ACACIA_DOOR: default+ign_passable+ground_height
      DARK_OAK_DOOR: default+ign_passable+ground_height
      OAK_SLAB: default+ign_passable+ground_height
      SPRUCE_SLAB: default+ign_passable+ground_height
      BIRCH_SLAB: default+ign_passable+ground_height
      JUNGLE_SLAB: default+ign_passable+ground_height
      ACACIA_SLAB: default+ign_passable+ground_height
      DARK_OAK_SLAB: default+ign_passable+ground_height
      STONE_SLAB: default+ign_passable+ground_height
      SANDSTONE_SLAB: default+ign_passable+ground_height
      PETRIFIED_OAK_SLAB: default+ign_passable+ground_height
      COBBLESTONE_SLAB: default+ign_passable+ground_height
      BRICK_SLAB: default+ign_passable+ground_height
      STONE_BRICK_SLAB: default+ign_passable+ground_height
      NETHER_BRICK_SLAB: default+ign_passable+ground_height
      QUARTZ_SLAB: default+ign_passable+ground_height
      RED_SANDSTONE_SLAB: default+ign_passable+ground_height
      PURPUR_SLAB: default+ign_passable+ground_height
      PRISMARINE_SLAB: default+ign_passable+ground_height
      PRISMARINE_BRICK_SLAB: default+ign_passable+ground_height
      DARK_PRISMARINE_SLAB: default+ign_passable+ground_height
      OAK_FENCE: default+ign_passable+ground_height
      SPRUCE_FENCE: default+ign_passable+ground_height
      BIRCH_FENCE: default+ign_passable+ground_height
      JUNGLE_FENCE: default+ign_passable+ground_height
      ACACIA_FENCE: default+ign_passable+ground_height
      DARK_OAK_FENCE: default+ign_passable+ground_height
      NETHER_BRICK_FENCE: default+ign_passable+ground_height
      OAK_FENCE_GATE: default+ign_passable+ground_height
      SPRUCE_FENCE_GATE: default+ign_passable+ground_height
      BIRCH_FENCE_GATE: default+ign_passable+ground_height
      JUNGLE_FENCE_GATE: default+ign_passable+ground_height
      ACACIA_FENCE_GATE: default+ign_passable+ground_height
      DARK_OAK_FENCE_GATE: default+ign_passable+ground_height
      WHITE_STAINED_GLASS_PANE: default+ign_passable+ground_height
      ORANGE_STAINED_GLASS_PANE: default+ign_passable+ground_height
      MAGENTA_STAINED_GLASS_PANE: default+ign_passable+ground_height
      LIGHT_BLUE_STAINED_GLASS_PANE: default+ign_passable+ground_height
      YELLOW_STAINED_GLASS_PANE: default+ign_passable+ground_height
      LIME_STAINED_GLASS_PANE: default+ign_passable+ground_height
      PINK_STAINED_GLASS_PANE: default+ign_passable+ground_height
      GRAY_STAINED_GLASS_PANE: default+ign_passable+ground_height
      LIGHT_GRAY_STAINED_GLASS_PANE: default+ign_passable+ground_height
      CYAN_STAINED_GLASS_PANE: default+ign_passable+ground_height
      PURPLE_STAINED_GLASS_PANE: default+ign_passable+ground_height
      BLUE_STAINED_GLASS_PANE: default+ign_passable+ground_height
      BROWN_STAINED_GLASS_PANE: default+ign_passable+ground_height
      GREEN_STAINED_GLASS_PANE: default+ign_passable+ground_height
      RED_STAINED_GLASS_PANE: default+ign_passable+ground_height
      BLACK_STAINED_GLASS_PANE: default+ign_passable+ground_height
      END_ROD: default+ign_passable+ground_height
      TURTLE_EGG: default+ign_passable+ground_height
      SEA_PICKLE: default+ign_passable+ground_height+ground
      DRAGON_HEAD: default+ign_passable+ground_height
      PLAYER_HEAD: default+ign_passable+ground_height
      SKELETON_SKULL: default+ign_passable+ground_height
      CHEST: default+ign_passable+ground_height
      TRAPPED_CHEST: default+ign_passable+ground_height
      DAYLIGHT_DETECTOR: default+ign_passable+ground_height
    I would say just using the values in my config, but it looks like you raised those values and you're still having issues. Most of the time it may just be a server/client issue, if the server lags or their connection is poor they will be kicked. Make sure that the 'cmd:kickpackets' has the conditions applied to it, so it wont kick them if lagging.
     
  19. @Captain_Obvious Thanks for the answer

    Could you tell me which of these settings is safe to move?

    I'll post as I edited now.

    morepackets:
    active: true
    seconds: 3
    epsideal: 60
    epsmax: 70
    burst:
    packets: 100
    directviolation: 100
    epmviolation: 200
    setbackage: 40
    actions: cancel vl>10 log:morepackets:0:2:if cancel vl>100 log:morepackets:0:2:if cancel cmd:kickpackets


    I had a problem with a hacker on my server for some time and its a plugin that saved me from him, so I appreciate that.

    I'm just trying to maintain the current security without damaging normal server actions.


    My server has more packages than a traditional vanilla as I have several mods