Solved Online→Offline UUID Conversion

Discussion in 'BungeeCord Help' started by Subber, May 25, 2016.

  1. Hello!

    I decided to make my factions server into bungee network with other gamemodes and stumbled on to this issue.
    Once i set the mode to offline from online, players spawn as newbies and dont have their previous progress.
    There are alot of uuid converters and none of them seem to work.
    How can i use it if I'm using multicraft as my control panel so i dont have access to linux command line.
    Anyhow possible to convert the main world player UUIDS to offline mode?

    Have a good day.
  2. you must set online mode to true in the bungeecord config and online mode set to false in the spigot config
    • Agree Agree x 1
  3. Yes, i did that. Thats what caused the issue in the first place. I set bungee to online for it to work as i intended and then found out that i have to set my factions server to offline, which caused all players to lose their progress. I set the mode back to online and its back to normal for now.
    I'd really like to have the bungee network running fluently, not with these stupid issues.
  4. Alright, if you are ever interested to do it (Or someone else need it):

    -> Enable ip_forward inside your Bungeecord config
    -> Enable Bungeecord inside your Spigot config (spigot.yml)

    And ofcourse Bungeecord online-mode true, and spigot servers online-mode false
  5. Yes, I always had this same problem, but figured it out.