I recently got an online server and loaded spigot 1.11. When I play, monsters spawn but no animals are spawning. And, my hunger does not seem to change over time. What can I do to change this? This is what I see on the server config- says spawn animals- enabled.
Yes. server.properties is where the image came from. It says Spawn animals: enabled. I also have spigot.yml that says: config-version: 11 messages: whitelist: You are not whitelisted on this server! unknown-command: Unknown command. Type "/help" for help. server-full: The server is full! outdated-client: Outdated client! Please use {0} outdated-server: Outdated server! I'm still on {0} restart: Server is restarting settings: save-user-cache-on-stop-only: false bungeecord: false late-bind: false sample-count: 12 player-shuffle: 0 filter-creative-items: true user-cache-size: 1000 int-cache-limit: 1024 moved-wrongly-threshold: 0.0625 moved-too-quickly-multiplier: 10.0 item-dirty-ticks: 20 timeout-time: 60 restart-on-crash: true restart-script: ./start.sh netty-threads: 4 attribute: maxHealth: max: 2048.0 movementSpeed: max: 2048.0 attackDamage: max: 2048.0 debug: false commands: tab-complete: 0 log: true spam-exclusions: - /skill silent-commandblock-console: false replace-commands: - setblock - summon - testforblock - tellraw stats: disable-saving: false forced-stats: {} world-settings: default: verbose: true growth: cactus-modifier: 100 cane-modifier: 100 melon-modifier: 100 mushroom-modifier: 100 pumpkin-modifier: 100 sapling-modifier: 100 wheat-modifier: 100 netherwart-modifier: 100 vine-modifier: 100 cocoa-modifier: 100 entity-activation-range: animals: 32 monsters: 32 misc: 16 entity-tracking-range: players: 48 animals: 48 monsters: 48 misc: 32 other: 64 mob-spawn-range: 4 ticks-per: hopper-transfer: 8 hopper-check: 1 hopper-amount: 1 random-light-updates: false save-structure-info: true dragon-death-sound-radius: 0 seed-village: 10387312 seed-feature: 14357617 seed-monument: 10387313 seed-slime: 987234911 hunger: jump-walk-exhaustion: 0.05 jump-sprint-exhaustion: 0.2 combat-exhaustion: 0.1 regen-exhaustion: 6.0 swim-multiplier: 0.01 sprint-multiplier: 0.1 other-multiplier: 0.0 max-tnt-per-tick: 100 max-tick-time: tile: 50 entity: 50 item-despawn-rate: 6000 merge-radius: item: 2.5 exp: 3.0 arrow-despawn-rate: 1200 enable-zombie-pigmen-portal-spawns: true wither-spawn-sound-radius: 0 view-distance: 10 hanging-tick-frequency: 100 zombie-aggressive-towards-villager: true nerf-spawner-mobs: false