I wanted to get some opinions on how I can save a large quantity of price data for my server. What I am trying to get your opinion on is how I can/should save and load ItemStack price data. The reason I don't want to just simply store materials is because I want to be able to adjust prices based on enchantments, durability, and custom attributes (don't really worry about the custom attributes, I'm more focused on getting enchantments and durability working at the moment). I know how to serialize items and I've made my own serializers in the past. I'm wondering if that is still the best option or if some kind of database structure would work much better for this. I've never worked with databases before, but I'm hoping if someone who has worked with both storing data in configs and databases might be able to give me their opinion on how they would store this kind of data. If anything is unclear I can rephrase.