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Solved Over 9000 lightning strikes

Discussion in 'Bugs & Feature Requests' started by Nikecow, Jan 21, 2013.

  1. Hello guys,

    I run the latest spigot build and today I saw something really weird in our spawn. We have a very tall castle with lots of peaks so it's logical that incase of a thunderstorm many rooftops are stricken. But what I just saw is a bit over the top. This was continuous for the entire duration of the storm. Is this normal ?

    Here are my bukkit.yml storm settings:

    Code (Text):
      world:
        growth-chunks-per-tick: 1000
      world_nether:
        view-distance: 5
        growth-chunks-per-tick: 0
        random-light-updates: true
        water-creatures-per-chunk: 0
    storm-settings:
      strong-electrical-storm:
        chance: 5
        lightning-delay: 10
        lightning-random-delay: 20
      electrical-storm:
        chance: 15
        lightning-delay: 40
        lightning-random-delay: 150
      strong-thunderstorm:
        chance: 30
        lightning-delay: 60
        lightning-random-delay: 250
      thunderstorm:
        chance: 50
        lightning-delay: 100
        lightning-random-delay: 500
      weak-thunderstorm:
        chance: 75
        lightning-delay: 300
        lightning-random-delay: 1000
      rainstorm:
        chance: 100
        lightning-delay: 500
        lightning-random-delay: 2000

    [​IMG]
     
  2. md_5

    Administrator Developer

    .................... that is over the top for sure.
    I guess we will need to look at going back to the vanilla lightning algorithm, really have no idea why CB++ did it in the first place.
     
    • Like Like x 2
    • Agree Agree x 2
  3. Puremin0rez

    Moderator

    Totally agree - "Spigots" lightning changes are way too severe and caused me to just turn lightning off months and months ago :p
     
    • Agree Agree x 1
  4. On another note I changed all my Chances to 0 and Thunderstorms to 1; and the randomness is still happening way too often.
     
  5. Puremin0rez

    Moderator

    Yep, no matter what the numbers are changed too it's still "Let's annoy the **** out of you" mode.

    Pretty sure Afforess added it when he got bored one day - don't see why it exists tbh.
     
    • Agree Agree x 1
  6. LoL I remember when I first saw the strong-electrical-storm in Spigot xP
     
    • Agree Agree x 1
  7. Puremin0rez

    Moderator

    It was cool for all of 5 seconds.

    True story :)
     
  8. I honestly never enjoyed it. I can't wait for them to be removed
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  9. Puremin0rez

    Moderator

    • Informative Informative x 1
  10. When the weather systems were added, I had to remove my weather report plugin (weather-man I think it was called). Instead of reporting the MC day, current weather, and how long. When I first started using CB++ that had the new weather, the weather-man plugin would spam/stutter and was never accurate any more.

    I've only have the first two or three storms enabled. The others caused clients too many issues with FPS issues and noise.
     
  11. LiLChris

    LiLChris Retired Moderator
    Retired

    I did the same exact thing, actually I went 1 step further and turned off weather.