Packet 'Guidance'

Discussion in 'Programming' started by jakesully123456, May 28, 2015.

  1. Hello,
    Can someone give me some help using packets. I'd like to create a range of effects using particle effects such as 'blood' effect, fire particle effect, etc. I was wondering if someone could perhaps explain how the packet system works, perhaps giving an example. If someone could use the 'blood' effect as an example, that would be very helpful.
    Thanks,
    jakesully
     
  2. Player.Spigot#playEffect()

    Use TILE_BREAK and red stone block for id.

    Don't really need packets to do that now as spigot has it built in.