I am having an issue that, when a player is withing close range of my custom mob, the mob moves correctly. However, when the player moves back further away, the mob stops/ slows down. I think this might be due to a chunk loading issue. I tried loading the chunk that the mob is in every time the navigation is set if the chunk is not already loaded. That did not seem to have any effect. Here is a video demonstrating the issue: If anyone has any ideas on how to fix this, it would be very much appreciated. Thanks in advance!